Re: how to create a network buffer ?

From:
aki <akhileshrawat007@gmail.com>
Newsgroups:
comp.lang.c++
Date:
3 May 2007 08:05:47 -0700
Message-ID:
<1178204747.259677.119400@l77g2000hsb.googlegroups.com>
On May 1, 1:59 pm, James Kanze <james.ka...@gmail.com> wrote:

On Apr 30, 6:17 pm, aki <akhileshrawat...@gmail.com> wrote:

i am writing codes for implementing network protocols.
i have written a method which is receiving a packet from network.
i have assumed that the packet i will receive will be of type char*.
i need to test my method and
for that i want to create a network buffer which will contain a
packet of format as->
 example of Configuration req packet
                        uint8_t code;
                        uint8_t identifier;
                        uint16_t length;
                        option1
                        option2
                        .....
                        option n
for eg option1 can be.... AuthProtocol with fields as
                            uint8_t type;
                            uint8_t length;
                            uint16_t authpro;
i was tryin to do like this.. but it has a limitation....
supposing packet contains header and only one option..
it will need 8 byte aas a whole..
char *buffer=new char(8);// allocating buffer with required memory


No. Here, you've allocated a single char, and initialized it
with the value 8. what you probably want is:

    std::vector< char > buffer( 8 ) ;

Although for various reasons, I find it easier to work with an
std::vector< unsigned char > for this sort of thing (unless the
protocol is text based).

If you're generating a buffer for output, just declaring:

    std::vector< unsigned char > buffer ;

and using push_back to insert the values is generally
sufficient. In this case, something like:

    buffer.push_back( code ) ;
    buffer.push_back( identifier ) ;
    size_t lengthOffset - buffer.size() ;
    buffer.push_back( 0 ) ; // Save space for length...
    buffer.push_back( 0 ) ;
    insertOptions( buffer ) ;
    assert( buffer.size() < 1 << 16 ) ;
    buffer[ lengthOffset ] = buffer.size() >> 8 ;
    buffer[ lengthOffset + 1 ] = buffer.size() ;

(This assumes Internet format for unsigned integers.)

memset(buffer,1,1); // setting code field as 1


You don't need memset to set a single byte.

memset(buffer+1,4,1); // setting identifier as 4
memset(buffer+2,25,2); // here i am not able to put length in 2 byte
field as memset works with only one byte ...


Memset cannot be used for anything other than a stream of bytes.

Forget it (and memcpy) for generating buffers for protocols.
Just use a vector< unsigned char >, as above, then, to pass it
to the socket interface:

    reintepret_cast< char* >( &buffer[ 0 ] ) ;

(Generally, reintepret_cast's are not a very good idea, but this
is the exception which confirms the rule.)

--
James Kanze (Gabi Software) email: james.ka...@gmail.com
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well i am a newbie in this field... but i was unable to do by the
way you told..actually i have never
worked with vectors .......

i tried with this way ....
// putting both option in a structure....hust for testing....

char *buffer=new char(8); // it workin.like this...
struct test
        {

        uint8_t type;
        uint8_t length2;
        uint16_t authprot;
        uint8_t type1;
        uint8_t length1;
        uint16_t mru;

        } *k;

k=(struct test*)buffer;
k->type=3;
k->length2=4;
k->authprot=2;
k->type1=1;
k->length1=4;
k->mru=15;

// printinting the buffer

for(int i=0;i<8;i++)
   {
    cout<<"buffer:"<<(uint16_t)buffer[i]<<endl;
   }

output is like this..
buffer:3
buffer:4
buffer:2
buffer:0
buffer:1
buffer:4
buffer:15
buffer:0

Any comments on this..

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