Re: case/switch metaprogramming

From:
Aaron Graham <atgraham@gmail.com>
Newsgroups:
comp.lang.c++.moderated
Date:
Wed, 25 Jul 2007 18:47:06 CST
Message-ID:
<1185401589.728468.120300@x40g2000prg.googlegroups.com>
OK, I figured it out. Using Victor's code as a starting point, I
added the ability to add/remove individual cases automatically:

  #include <iostream>
  using namespace std;

  struct Dev {
    static bool const is_supported = true;
    virtual ~Dev() {}
  };

  template <int id> struct Device {
    static bool const is_supported = false;
  };

  template <> struct Device<0> : public Dev {
    virtual ~Device() { cout << 0 << endl; }
  };
  template <> struct Device<99> : public Dev {
    virtual ~Device() { cout << 99 << endl; }
  };

  // ----- now for the switch/case statement -----
  template <bool is_supported, int n> struct device_selector;

  template <int n>
  struct device_selector<true, n> { // supported devices
    Dev* operator()(int const id) {
      if (n == id) return new Device<n>();
      device_selector<Device<n-1>::is_supported, n-1> s;
      return s(id);
    }
  };

  template <int n>
  struct device_selector<false, n> { // unsupported devices
    Dev* operator()(int const id) {
      device_selector<Device<n-1>::is_supported, n-1> s;
      return s(id);
    }
  };

  template <>
  struct device_selector<true, 0> { // default case is supported
    Dev* operator()(int const id) {
      return new Device<0>();
    }
  };

  Dev* get_device(int const id) {
    int const high = 240;
    device_selector<Device<high>::is_supported, high> s;
    return s(id);
  }
  // ----- end of switch/case statement ---

  #include <iostream>
  int main() {
    delete get_device(99); // prints "99"
    delete get_device(12); // prints "0"
  }

Now the only thing I need to do in order to add something to the
switch statement is implement it! (And make sure the declaraion is
#included, of course.)

The default template depth of the gcc I'm currently using is 500, and
that can be increased with a command-line switch. I would expect any
good compiler to support several hundred by default at least, and to
provide a mechanism for supporting many more.

Additionally, it looks like gcc optimizes this even better than the
explicit switch/case at -O3. In fact, the generated code is
completely flat! It's all inlined, so there is essentially no extra
runtime cost.

Very nice. Now if I could use function partial specialization, this
code would be even more concise.

Aaron

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