Re: About the retrogression problem when passing a array variable into a function which takes a pointer as its argument.

From:
"Bo Persson" <bop@gmb.dk>
Newsgroups:
comp.lang.c++
Date:
Thu, 26 Jul 2007 11:45:35 +0200
Message-ID:
<5gr8pkF3gp4vrU1@mid.individual.net>
?? wrote:
:: Hi, folks,
::
:: As the Subject suggests, array variable will retrogress as the
:: parameter of the function actually taking pointer as its argument,
:: like this:
::
:: int f(int* i) {
:: cout << sizeof(i) << endl;
::
:: return 0;
:: }
::
:: main() {
:: int a[100];
:: int *p = new int(1);
::
:: f(a);
:: f(i);
:: }
::
:: The output will be:
:: 4
:: 4
:: It's intuitive and straightforward, let's think another problem:
::
:: typedef int IntArray[100];
:: int g(IntArray& ia) {
:: cout << sizeof(ia) << endl;
:: }
::
:: main() {
:: IntArray ia;
:: g(ia);
:: }
::
:: The output is:
:: 400
::
:: Can anybody explain what's going on here, a lot of thanks will go
:: to you.

Sure, a pointer and a reference is different. That's why we have both!
:-)

To pass by reference, you don't even need the typedef, you can do just

void g(int (&ia)[100]);

to get an equivalent function. Are you surprised that this one knows
the size of its parameter?

So, a reference is an alias for the real object bound to it. A pointer
is just an address!

Bo Persson

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