Re: vector has segfault null dereference

From:
 andrey.vul@gmail.com
Newsgroups:
comp.lang.c++
Date:
Tue, 02 Oct 2007 01:31:59 -0000
Message-ID:
<1191288719.339233.217410@d55g2000hsg.googlegroups.com>
On Oct 1, 8:01 pm, "Alf P. Steinbach" <al...@start.no> wrote:

* andrey....@gmail.com:

code:

#include <iostream>
#include <vector>
#include <stdexcept>
#include <cstdio>
#include <cstdlib>
#include <cmath>
#include <cstring>

using namespace std;

#ifdef _MSC_VER
#define inline __inline
#endif

typedef unsigned __int8 u8;
typedef signed __int8 s8;
typedef unsigned __int16 u16;

#define nullptr(T) (T *)0

#define check_calloc(ptr, ptrname, type, n, if_fail, if_fail_msg) \
   if (ptr == nullptr(type)) {\
           cerr << "calloc could not allocate " << ptrname << " [n=" << n <<
"], " << if_fail_msg; \
           if_fail; \
   }

template <typename T>
class array {
public:
   size_t length;
   array(size_t _length) {
           data = new T[_length];
           length = _length;
   }
   T& operator[](unsigned int n) {
           if ((size_t)n >= length) {
                   cerr << "Array index out of range (n=" << n << ", length=" <<
length << "\"\n";
                   throw std::out_of_range("Array index out of range");
           }
           return data[n];
   }
   T& elem(unsigned int n) {
           if ((size_t)n >= length) {
                   cerr << "Array index out of range (n=" << n << ", length=" <<
length << "\"\n";
                   throw std::out_of_range("Array index out of range");
           }
           return data[n];
   }
   ~array() { delete[] data; }
private:
   T* data;

};

The lack of a copy constructor and copy assignment operator will cause
bad things to happen. The lack of a swap operation will cause
inefficiency. Implement swap and copy constructor, and implement copy
assignment in terms of copy construction and swap, OR restrict the class
to dynamic allocation only.

This is known as the "rule of three".

Btw., why don't you just use std::vector?

Cheers, & hth.,

- Alf

--
A: Because it messes up the order in which people normally read text.
Q: Why is it such a bad thing?
A: Top-posting.
Q: What is the most annoying thing on usenet and in e-mail?


modified code:
#include <iostream>
#include <vector>
#include <stdexcept>
#include <cstdio>
#include <cstdlib>
#include <cmath>
#include <cstring>

using namespace std;

#ifdef _MSC_VER
#define inline __inline
#endif

typedef unsigned __int8 u8;
typedef unsigned __int16 u16;

#define nullptr(T) (T *)0

#define check_calloc(ptr, ptrname, type, n, if_fail, if_fail_msg) \
    if (ptr == nullptr(type)) {\
        cerr << "calloc could not allocate " << ptrname << " [n=" << n
<< "], " << if_fail_msg; \
        if_fail; \
    }

class solver {
public:
    solver() {
        cells = (u16 *)calloc(81, 2);
        zeroBit = (char *)calloc(11, 1);
    }
    //garbage collection
    ~solver() {
        free(cells);
        cells = (u16 *)0;
        free(zeroBit);
        zeroBit = (char *)0;
    }
    static u8 *solve(u8 *board) {
        solver *s = encode(board);
        solver *s_copy = s;
        u8 *sol = nullptr(u8);
        solution = false;
        s = s->search();
        if (solution) {
            sol = s->decode();
            delete s;
        } else
            delete s_copy;
        return sol;
    }
protected:
    //data
    u16 *cells;
    //0th bit
    char *zeroBit;
    //is the puzzle solved
    static bool solution;
    //copy current solver
    solver *duplicate(void) {
        solver *dest = new solver();
        u8 i;
        for (i = 0; i < 81; i++) {
            dest->cells[i] = cells[i];
            dest->zeroBit[i] = zeroBit[i];
        }
        return dest;
    }
    //check zeroBit
    inline bool checkBit(u8 i, char bit) {
        u8 _byte = (u8)floor((i + 1) / 8.0);
        return ((zeroBit[_byte] & (1 << (i % 8))) == bit) ? true :
false;
    }
    //find most constrained position
    u8 constrained(void) {
        u8 max = 0x7f;
        u8 maxp = 0x7f, i;
        u8 j, v;

        for (i = 0; i < 81; ++i) {
            if (checkBit(i, 0)) {
                v = 0;
                for (j = 0; j < 9; ++j)
                    if (((1 << j) & cells[i]) != 0)
                        ++v;
                if (v >= max || max >= 0x7f) {
                    max = v;
                    maxp = i;
                }
            }
        }
        return maxp;
    }
    //get all available options for value val
    vector<u8> *options(u16 val) {
        vector<u8> *cc = new vector<u8>();
        ^^^ null pointer here trying to allocate a vector ^^^
        u8 i;
        //find and add avialbale numbers
        for (i = 0; i < 9; ++i)
            if (((1 << i) & val) == 0)
                cc->push_back(i + 1);
        return cc;
    }
    //set value val in position pos, NOT-masking the other positions
in the group
    void set(u8 pos, u8 val) {
        //column
        u8 x = pos % 9;
        //row
        u8 y = (u8)floor((pos * 1.0) / 9);
        //zone column, row
        u8 zx = (u8)floor((x * 1.0) / 3) * 3;
        u8 zy = (u8)floor((y * 1.0) / 3) * 3;
        //value bit
        u16 add = 1 << ((u16)val - 1);
        u8 k;
        //NOT-mask the other positions in the group
        for (k = 0; k < 9; ++k) {
            //mask column
            cells[x + k * 9] |= add;
            //mask row
            cells[k + y * 9] |= add;
            //mask zone
            cells[zx + (k % 3) + 9 * (zy + (u8)floor((k * 1.0) / 3))] |
= add;
        }
        //unmask pos
        cells[pos] = 0x1ff - add;
    }
    //sanity check
    inline bool okay(void) {
        u8 i;
        for (i = 0; i < 81; ++i)
            if (((cells[i] & 0x1ff) == 0x1ff) && checkBit(i, 0))
                return false;
        return true;
    }
    //check if solved
    inline bool solved(void) {
            u8 i;
            for (i = 0; i < 81; ++i) {
                if (checkBit(i, 0))
                    return false;
            }
            return true;
    }
    //search for solutions, return pointer to solution or null pointer
    solver *search(void) {
        u8 p;
        vector<u8> *l;
        u8 i;
        solver *ns;
        solver *ns_backup; //avoid memory leaks by backing up pointer
        while (okay()) {
            if (solved()) {
                solution = true;
                return this;
            }
            //start solving from most constrained position
            p = constrained();
            //no solution
            if (p < 0)
                return nullptr(solver);
                //get all the available options for cell p
            l = options(cells[p]);
            //no solution
            if (l->size() < 1)
                return nullptr(solver);
            //try each option in cell p by recursing ourselves
            //(i.e., (...(ns = this) ... = this))
            for (i = 0; i < l->size(); ++i) {
                //recurse
                ns = duplicate();
                ns->set(p, (*l)[i]);
                ns_backup = ns; //avoid memory leaks
                ns = ns->search();
                //solution found, recurse back up
                if (ns != nullptr(solver))
                    return ns;
                else //solution not found, deallocate ns using backup
                    delete ns_backup;
            }
            //try first option
            set(p, (*l)[0]);
            delete l;
        }
        //failed sanity check
        return nullptr(solver);
    }
    //decode bitmask solution to numerical solution
    u8 *decode(void) {
        u8 *arr = (u8 *)calloc(81, sizeof(u8));
        if (arr == nullptr(u8))
            return arr;
        u8 i;
        u8 j;
        for (i = 0; i < 81; ++i)
            for (j = 0; j < 9; ++j)
                if (((cells[i] | (u16)(1 << j)) == 0x1ff) &&
checkBit(i, 1)) {
                    arr[i] = j + 1;
                    break;
                }
        return arr;
    }
    static solver *encode(u8 *arr) {
            solver *a = new solver();
            u8 i;
            for (i = 0; i < 81; ++i) {
                /* MAKE SURE that the number is between 1 and 9,
inclusive so that the
                 * solver does NOT mask 0 because that would break
function isOK() and
                 * hence prevent the solver from reaching a solution.
                 */
                if (arr[i] >= 1 && arr[i] <= 9)
                    a->set(i, arr[i]);
            }
            return a;
    }
};
bool solver::solution;

//pase sIng to array
u8 *parse (const char *str) {
    u8 i;
    u8 *arr = (u8 *)calloc(81, 1);
    if (arr == nullptr(u8))
        return nullptr(u8);
    for (i = 0; i < 81; i++) {
        if (str[i] > 0x30 && str[i] <= 0x39) //'1'-'9'
            arr[i] = str[i] - 0x30;
        else
            arr[i] = 1 << 7;
    }
    return arr;
}
//create sIng from array
char *arr_str(const u8 *arr) {
    char *str = (char *)calloc(82, 1);
    u16 i;
    if (str == nullptr(char))
        return nullptr(char);
    for (i = 0; i < 81; i++)
        if (arr[i] < 10)
            str[i] = arr[i] + 0x30; //1-9
        else
            str[i] = 0x3f; //?
    str[81] = '\0';
    return str;
}

int main(int argc, char *argv[]) {
    u8 *arr;
    u8 *sol;
    FILE *f;
    char *sIn = nullptr(char);
    switch (argc) {
        case 2:
            if (argv[1][0] < 0x31 || argv[1][0] > 0x39)
                goto from_file;
            arr = parse(argv[1]);
            check_calloc(arr, "arr", u8, 81, return 1, "exiting...
\n");
            break;
        case 1:
            sIn = (char *)calloc(82, 1);
            check_calloc(sIn, "sIn", char, 82, return 1, "exiting...
\n");
            cin >> sIn;
            arr = parse(sIn);
            check_calloc(arr, "arr", u8, 81, return 1, "exiting...
\n");
            break;
        default:
            fprintf(stderr, "usage:\n\tsudoku input\n\tsudoku < input
\n");
            return 1;
    } //switch(argc)
    goto solve;
from_file:
    f = fopen(argv[1], "r");
    sIn = (char *)calloc(82, 1);
    check_calloc(sIn, "sIn", char, 82, return 1, "exiting...\n");
    fgets(sIn, 81, f);
    arr = parse(sIn);
    check_calloc(arr, "arr", u8, 81, return 1, "exiting...\n");
solve:
    sol = solver::solve(arr);
    if (sol == nullptr(u8)) {
            cout << "No solution found for puzzle "
                << (argc == 2 ? argv[1] : (sIn != nullptr(char)) ?
sIn : '\0') << endl;
            return 0;
    } else {
        cout << "Solution for puzzle " << (argc == 2 ? argv[1] : (sIn !
= nullptr(char)) ? sIn : '\0')
            << " is " << arr_str(sol) << endl;
        return 0;
    }
}

to make things simpler, I am using std::vector

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