Re: Simple const-related question

From:
nsdevelop12@yahoo.com
Newsgroups:
comp.lang.c++
Date:
Mon, 18 Feb 2008 14:45:00 -0800 (PST)
Message-ID:
<47bf3dec-0cac-43c2-8002-d957dd52a762@i29g2000prf.googlegroups.com>
On Feb 18, 6:30 pm, nsdevelo...@yahoo.com wrote:

Is "const Object* pA = new Object(1)" the same as "const Object A(1)"
in terms of creating const objects that should not be modified through
cast-to-non-const pointers. See the following example:

const int* createInt()
{
    return new int(1);

}

void myFunc( const int* const_param )
{
    cout << "const_param == " << *const_param << endl;

    int *non_const_param = const_cast<int*>( const_param );
    *non_const_param = 999;

    cout << "const_param == " << *const_param << endl;

}

int main(int argc, char* argv[])
{
          int a = 1;
    const int b = 1;
          int* c = new int(1);
    const int* d = new int(1);
    const int* e = createInt();

    myFunc( &a ); // ok
    myFunc( &b ); // bad
    myFunc( c ); // ok
    myFunc( d ); // bad (?)
    myFunc( e ); // bad (?)

    return 0;

}


I guess my real question is what does "new int(1)" or "new MyObject()"
create - is it always non-const object, or does it depend on the
context as in the following:

MyObject *p1 = new MyObject(); // p1 is non-const
const MyObject *p2 = new MyObject(); // p2 is ???

What about:

MyObject* myFunction()
{
    return new MyObject();
}

MyObject* p1 = myFunction(); // p1 is non-const
const MyObject *p2 = myFunction(); // p2 is ???

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