Re: Automatic and Dynamic Storage

From:
nickf3 <nickf3@gmail.com>
Newsgroups:
comp.lang.c++.moderated
Date:
Thu, 15 May 2008 00:04:34 CST
Message-ID:
<c47c8231-0493-4074-bfa9-c119c49738c8@34g2000hsh.googlegroups.com>
On May 14, 8:09 pm, V <vdu...@gmail.com> wrote:
....

class B {
public:
         B() {
                 std::cout << "B()\n";

                throw std::invalid_argument("...");
         }

         ~B() {
                 std::cout << "~B()\n";
         }

private:
         A a;

};

int main() {
        try {
                B *ptr = new B();
        }
        catch (...) {
                // ...
        }

}

(nota that the B's constructor throws an exception).

Now, since C++ destroys only fully constructed objects, ptr's
destructor will not be called. Nevertheless, I know that B::a's
destructor will be called (Am I wrong?)... Will be "automatically"
called... From which I wrongly concluded that B::a has an "automatic
storage duration"...


You are right in that B::a destructor will be called, and that's
exactly because B::a is fully constructed by the time control
reaches your throw statement, because a compiler transforms the
constructor more or less as follows:

// not valid C++
B::B() { ... } -> B::B() : a() { ... } ->
B::B() {
    a.A();
    try {
       ...
    }
    catch ( ... ) {
       a.~A();
    }
}

And then symmetric transformation is applied to the B's destructor.
The more appropriate word would be "implicitly" (instead of
"automatically").
--
  Nikolai

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