Re: Question on use of "placement" new

From:
Martin T <0xCDCDCDCD@gmx.at>
Newsgroups:
comp.lang.c++.moderated
Date:
Sun, 18 May 2008 16:50:20 CST
Message-ID:
<g0q2fp$gtq$1@registered.motzarella.org>
letz@grame.fr wrote:

Hi,

We have a class whose objects are to be allocated in shared memory. To
do that a ShmManager base class is defined so that operator new and
delete are redefined to allocate segments in shared memory. A typical
class "Foo" then inherit from ShmManager to have this behaviour.

class ShmManager {

         void* operator new(size_t size);
         void operator delete(void* p, size_t size);

};

(...)

We are using the "placement" new syntax doing:

class Foo1 : public ShmManager
{

           int fData1;
           Barr fData2[]; // will be extented using "placement" new

};

ShmManager* ptr
   = ShmManager::operator new(sizeof(Foo1) + num * sizeof(Barr));
Foo1* = new(ptr) Foo1();

So that Foo1 object nows gets a dynamic "num" number of elements. This
seems to work, but is this safe to do that? Are we obliged to put the
fData2 fied as the *last* element in the Foo1? Is there any better/
safer manner to implement the same pattern?


I do not like the solution where the flat data area starts "inside" the
object. I think you quite correctly point out that you would have to put
the element last and even then you're not really on the safe side.

I would rather place your fData2 member as a normal pointer inside the
object and have it reference memory just beyond the object. This way you
do not have to worry where your C++ implementation puts the fData2
member inside the object and its functionally still the same -- namely
that you have a "flat" object.

Also, there is the problem of telling the object how big the additional
memory is, which I've solved with a ctor taking the same argument as the
placement new.

I *think* my solution below is clearer, but note that this is the first
time I've ever done operator new/delete overloading so I may well have
overlooked something ...

[-- SAMPLE CODE --]
#include <memory>
#include <crtdbg.h>

class ShmMan {
// Use this as a base class, so make the operators protected
protected:
   static void* operator new(size_t size) {
     return ::malloc(size);
   }
   static void operator delete(void* p) {
     ::free(p);
   }

};

class Flat : public ShmMan {
   size_t datasize_;
   char* data_;

private: // Explicitly disable the normal new operator
  static void* operator new(size_t size);

public:
   // provide matching pair of new and delete:
   static void* operator new(size_t size, size_t datasize) {
     return ShmMan::operator new(size + datasize);
   }
   static void operator delete(void* p, size_t datasize) {
     ShmMan::operator delete(p);
   }

public:
   // *if* we want to have a default ctor, it should initialize the
   // members to zero
   Flat() : datasize_(0), data_(0) {};

   // This ctor tells the object how big the additionally allocated
   // memory is:
   explicit Flat(size_t s) {
     datasize_ = s;
     // If this ctor is used, assume that there is sufficient
     // memory allocated just "behind" this:
     void* self = this;
     void* beyond_self = static_cast<char*>(self) + sizeof(Flat);
     data_ = static_cast<char*>(beyond_self);
     memset(data_, 0, datasize_);
   }

   // assign data to our "flat" object:
   void assign_data(const char* str) {
     if(data_ && str) {
       memcpy(data_, str, std::min(datasize_, strlen(str)));
       data_[datasize_-1] = '\0';
     }
   }

   // access the data
   const char* get_data() {
     return data_;
   }

};

int main(int argc, char* argv[])
{
   // tell me of memleaks:
   _CrtSetDbgFlag ( _CRTDBG_ALLOC_MEM_DF | _CRTDBG_LEAK_CHECK_DF );

   size_t dyn_size = 13;
   std::auto_ptr<Flat> p2(new(dyn_size) Flat(dyn_size));

   p2->assign_data("Hello World, this is a test!");
   printf("<%s>\n", p2->get_data());

   return 0;
}
[/-- SAMPLE CODE --]

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