Re: C Question: TypeDefing a structure ?

From:
=?Utf-8?B?Um9iYnk=?= <Robby@discussions.microsoft.com>
Newsgroups:
microsoft.public.vc.language
Date:
Sat, 23 Aug 2008 21:46:01 -0700
Message-ID:
<AB003510-EA6A-42CC-8BEF-4E09F87EBEDB@microsoft.com>
Hello Igor,

Yes I do understand the difference, however my compiler gives me an error if
I don't include the .c file which contains the funtion implementations, The
error is somewhere along the lines of:

"Function used but not defined ... ULC_DDLB_LIB_config_DDLB SCR=4341"

which means that it doesn't see the implementation file I guess!

BUT! I did see a "multiple compilation units" and "link seperately" check
boxes in a project option screen of my compiler and when I checked off these
boxes, I was able to leave the header includes and remove all the includes to
all .c files in ACM152.c and successfully compiled without said errors. So I
will make sure that this is the meaning of those check boxes and if so, I
will switch to your way!

Anyhow, there was a typo in my code. It should of been DDLB instead of DDBL
 !!!!
see code below:
=============================================
DDLB* ULC_DDLB_LIB_config_DDLB(
int OBJECT_CONTROL,
long CURR_ICON_NUM)
{
switch (OBJECT_CONTROL)
{
case e_CREATE:
//obj_DDBL = (DDLB*) malloc (sizeof (struct ddListBox)); should of been:
obj_DDLB = (DDLB*) malloc (sizeof (struct ddListBox));
case e_MODIFY:
//obj_DDBL->CURR_ICON_NUM= CURR_ICON_NUM; should of been:
obj_DDLB->CURR_ICON_NUM= CURR_ICON_NUM;
//return obj_DDBL; should of been
return obj_DDLB;
break;
case e_FREE:
//free(obj_DDBL); should of been:
free(obj_DDLB);
break;
}
}
===========================================

Thankyou all for your feedback, it was very appreciated! Also all of your
coding reccomendations are always welcome and important to me!

--
Best regards
Robert

"Igor Tandetnik" wrote:

"Robby" <Robby@discussions.microsoft.com> wrote in message
news:B814C26D-FA23-44FD-AB5E-2BED1FE9B475@microsoft.com

Hello, Igor. I was told to include the header files seperately and
not to include header files in their associated .c files. For
example I was taught not to do this:

=====main.c
#include <xxx.c>
code....
=========


And rightly so.

rather I was taught to do this:

=====main.c
#include <xxx.h>
#include <xxx.c>
code....
=========


Either you were taught wrong, or you misunderstood the lesson. The usual
setup goes like this:

======xxx.h
declarations...
=========

======xxx.c
#include <xxx.h>
code...
===========

=====main.c
// Note - include the header, not the source.
#include <xxx.h>
code....
=========

Explain me something. Whats wrong with having your main .c file
include all the header files that contain declarations for their
respective .c files?


Nothing. It's including the _implementation_ files that's unusual. Do
you understand the difference?
--
With best wishes,
    Igor Tandetnik

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