Re: a simple type-based C++ region allocator...

From:
"Chris M. Thomasson" <no@spam.invalid>
Newsgroups:
comp.lang.c++
Date:
Thu, 20 Nov 2008 09:49:57 -0800
Message-ID:
<wohVk.1437$_i3.280@newsfe06.iad>
I forget to mention a major caveat. This is not the fault of region
allocation, but is related to C++ dtors. C-based regions do not have the
following problem: You should not access an object A which belongs to the
same allocator in the dtor of object B. Example of the problem, and a fix:
______________________________________________________________________
// snip region allocator code

#include <cstdio>

class foo {
  foo* const m_other;

public:
  foo() : m_other(NULL) {
    std::printf("(%p)->foo::foo()\n", (void*)this, NULL);
  }

  foo(foo* const f) : m_other(f) {
    std::printf("(%p)->foo::foo(%p)\n", (void*)this, (void*)f);
  }

  ~foo() {
    if (m_other) {
      m_other->oops();
    }
    std::printf("(%p)->foo::~foo() - %p\n",
      (void*)this, (void*)m_other);
  }

  void oops() {
    std::printf("(%p)->foo::oops() - %p\n",
      (void*)this, (void*)m_other);
  }
};

int main() {
  {
    region_allocator<foo> foo_alloc;
    foo* f1 = foo_alloc.allocate();
    foo* f2 = foo_alloc.allocate(f1);
    foo_alloc.flush();

    std::puts("_________________________________________");

    region_allocator<foo> foo_alloc_other;
    f1 = foo_alloc_other.allocate();
    f2 = foo_alloc.allocate(f1);
    foo_alloc.flush();
    foo_alloc_other.flush();
  }

  return 0;
}
______________________________________________________________________

Here is the output I get:

(003E4B98)->foo::foo()
(003E4B9C)->foo::foo(003E4B98)
(003E4B98)->foo::~foo() - 00000000
(003E4B98)->foo::oops() - 00000000
(003E4B9C)->foo::~foo() - 003E4B98
_________________________________________
(003E6BB8)->foo::foo()
(003E4B98)->foo::foo(003E6BB8)
(003E6BB8)->foo::oops() - 00000000
(003E4B98)->foo::~foo() - 003E6BB8
(003E6BB8)->foo::~foo() - 00000000

YIKES! Take note of the first section: Notice how foo(003E4B98) gets dtor'd
in line 3, but its member function `foo::oops()' get invoked from
foo(003E4B9C) in line 4? This is bad. It can cause undefined behavior, or it
can simply seg-fault if the region that foo(003E4B98) belonged to was
already freed.

Now take not of the second section: Notice how the member function
`foo::oops()' gets invoked on a valid object? This is because both objects
belong to different regions, and they get destroyed in the proper order.

I am very sorry for not mentioning the massive caveat earlier. Although, one
can most certainly make this exact same mistake with new/delete; example:
______________________________________________________________________
#include <cstdio>

class foo {
  foo* const m_other;

public:
  foo() : m_other(NULL) {
    std::printf("(%p)->foo::foo()\n", (void*)this, NULL);
  }

  foo(foo* const f) : m_other(f) {
    std::printf("(%p)->foo::foo(%p)\n", (void*)this, (void*)f);
  }

  ~foo() {
    if (m_other) {
      m_other->oops();
    }
    std::printf("(%p)->foo::~foo() - %p\n",
      (void*)this, (void*)m_other);
  }

  void oops() {
    std::printf("(%p)->foo::oops() - %p\n",
      (void*)this, (void*)m_other);
  }
};

int main() {
  {
    foo* f1 = new foo();
    foo* f2 = new foo(f1);
    delete f1;
    delete f2;
  }

  return 0;
}
______________________________________________________________________

output:

(003E4B10)->foo::foo()
(003E2BB0)->foo::foo(003E4B10)
(003E4B10)->foo::~foo() - 00000000
(003E4B10)->foo::oops() - 00000000
(003E2BB0)->foo::~foo() - 003E4B10

You have just got to be very careful!

:^o

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