Re: return string - no double allocation

From:
"Gernot Frisch" <me@privacy.net>
Newsgroups:
comp.lang.c++
Date:
Tue, 24 Mar 2009 10:30:07 +0100
Message-ID:
<72rnceFrivp0U1@mid.individual.net>

Yes, you can do reference counting on the pointer. A simple implementation
would use boost::shared_ptr, but it does have some overhead. A smarter
implementation would use boost::intrusive_ptr, or equivalent code.


I never used any of the above techniques. <ash on my head> Can you briefly
explain how I would implement that in my class:

static char* NO_DATA=""; // like NULL, but c_str() can return this
class DGStr
{
public:
    DGStr() :m_len(0),m_dat(NO_DATA) {}
    DGStr(const DGStr& s):m_len(0),m_dat(NO_DATA) {*this=s;}
    DGStr& operator=(const DGStr& s)
    {
        Alloc(s.m_len);
        m_len=s.m_len;
        strcpy(m_dat, s.m_dat);
    }
    ~DGStr() {if(m_dat!=NO_DATA) delete[] m_dat;}

    const char* c_str()const {return m_dat;}

private:
    // very simple non optimized code
    void Alloc(int n)
    {
        char* pD=new char[n+1];
        if(m_dat != NO_DATA)
        {
            memcpy(pD, m_dat, m_len+1);
            delete[] m_dat;
        }
        m_dat = pD;
    }
// data
    char* m_dat;
    int m_len;
}

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