Re: "struct hack" in C++0x?

From:
joshuamaurice@gmail.com
Newsgroups:
comp.lang.c++.moderated
Date:
Mon, 8 Jun 2009 19:14:46 CST
Message-ID:
<ae2569a4-7aaa-4285-a03b-6377c7a2297a@v4g2000vba.googlegroups.com>
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On Jun 8, 10:09 am, Olivier <olivier.gr...@gmail.com> wrote:

Practically, the religious flaminess excluding the struct hack from C+
+ specific programming, is that you can't use operator new on a struct
struct_hack using the struct hack. As in C, you're stuck with malloc/
calloc of a single struct_hack at a time, because of the near-
meaningless of sizeof(struct_hack). (In practice, a useful choice of
trailing array size is zero. But this is not accurate for any useful
instance.)


What about the following code which pretty much does the same thing :

     // base structure.
     struct hack
     {
         int i;
         char c;
         int array[1];
     };

     // extended structure.
     template< std::size_t I >
         struct hack_ext
         {
             int i;
             char c;
             int array[I];
         };

     int main( )
     {
         hack *hack_object = reinterpret_cast<hack *>(new hack_ext<10>);

         hack_object->i = 0;
         hack_object->c = 'c';
         for(int i=0; i<10; i++) hack_object->array[i] = i;

         return 0;
     }

As far as I recall, the standard guarantees that structures starting
with the same data members will identically map to memory. I know that
reinterpret_cast is not portable in absolute, but in this particular
case (and if that guarantee is not the fruit of my imagination),
shouldn't this always work and actually be portable ?


I was meaning to post this counter-reply, but you beat me to it.
However, while thinking about it, I realized there is a strictly
conforming C++03 analog using templates, but yours is not it. The
intent of the C++03 standard is pretty clear to allow
reinterpret_cast'ing between "pointers to two different POD structs"
and accessing the common leading part, if any. \However\, your example
is not strictly conforming. You are accessing hack::array[5] which is
not part of the struct, and thus not part of the "common leading
part", and thus undefined behavior. My initial thought would be to
reinterpret_cast it to a pointer to a hack_ext<max_value_siz_t>, then
access the common leading part. This almost works, but the problem
remains on how to create such things. You cannot create a template
struct with a template argument of a runtime value. Specifically, your
code "new hack_ext<10>" works only because 10 is a const-expr. For
example, implementing clone (efficiency) would be impossible.

However, I think to implement the functionality and be strictly
conforming is still possible with judicious use of placement new and a
slightly different interface. I am, however, making an assumption
regarding alignment which is not guaranteed by the standard, that a
type may be aligned on multiples of its size.

I believe the code below is relying on a conservative reading of the C+
+03 standard, including round trip conversions from T* to char* and
back to the same T*.

DISCLAIMER !! not thoroughly tested

#include <iostream>
#include <cstdlib>
#include <new>

using namespace std;

//interface
template <typename T> struct c_struct_hack
{
private:
     //Alignment assumption isolated here.
     //Assuming that a type's alignment is a multiple of its size.
     static size_t const offset_to_array = ((sizeof(size_t) >= sizeof(T)) ? sizeof(size_t) : sizeof(T));

public:
     static c_struct_hack* create(size_t const size)
         { char * const c = static_cast<char*>(::operator new(offset_to_array + size * sizeof(T)));
             try
             { c_struct_hack * const hack_ptr = new (c) c_struct_hack(size);
                 try
                 { new (c + offset_to_array) T[size];
                     return hack_ptr;
                 } catch (...)
                 { hack_ptr->~c_struct_hack(); //is this necessary? probably no
                     throw;
                 }
             } catch (...)
             { ::operator delete(c);
                 throw;
             }
         }

     static void destroy(c_struct_hack const* h) throw()
         { size_t const size = h->size_;
             h->~c_struct_hack(); //is this necessary? probably no

             T const* const array_start = reinterpret_cast<T const*>(reinterpret_cast<char const*>(h) + offset_to_array);
             T const* array_end = reinterpret_cast<T const*>(reinterpret_cast<char const*>(h) + offset_to_array) + size;
             for (;;)
             { if (array_start == array_end)
                     break;
                 --array_end;
                 array_end->~T();
             }

             ::operator delete(const_cast<void*>(static_cast<void const*>(h)));
         }

     size_t size() const throw() { return size_; }

     T& operator[] (size_t pos) throw()
         { return reinterpret_cast<T*>(reinterpret_cast<char*>(this) + offset_to_array)[pos]; }

     T const& operator[] (size_t pos) const throw()
         { return reinterpret_cast<T const*>(reinterpret_cast<char const*>(this) + offset_to_array)[pos]; }

private:
     size_t const size_;

     c_struct_hack(size_t arg_size) : size_(arg_size) {} //private to impl
     ~c_struct_hack() {} //private to impl

     c_struct_hack(c_struct_hack const& ); //not defined
     c_struct_hack& operator=(c_struct_hack const& );//not defined
};

struct foo { int x; };

int main()
{
     {
         c_struct_hack<foo> * h = c_struct_hack<foo>::create(5);
         foo& f = (*h)[4];
         f.x = 5;
         c_struct_hack<foo>::destroy(h);
     }
     {
         c_struct_hack<int> * h = c_struct_hack<int>::create(5);
         (*h)[4] = 3;

         c_struct_hack<int> const * h2 = h;

         int tmp = (*h2)[4];
         c_struct_hack<int>::destroy(h2);

         return tmp;
     }
}

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