Re: Overriding new and delete

From:
Alexander Bartolich <alexander.bartolich@gmx.at>
Newsgroups:
comp.lang.c++
Date:
Sun, 9 Aug 2009 16:50:33 +0000 (UTC)
Message-ID:
<h5muop$tc9$1@news.albasani.net>
MJ_India wrote:

[...]
2) If I add extra parameters to new and delete [for ex: void *operator
new(size_t count, bool dummy), void delete(void *where, bool dummy)]
and redefine new to new(true) in required modules.
a) Operator new (and new[]) works fine, but I don't know how to make
the delete work.


You have to call delete as a function, called "operator delete".

  void* operator new(size_t size, bool dummy)
  {
    cout << "new size=" << size << " dummy=" << dummy << '\n';
    return malloc(size);
  }

  void operator delete(void* p, bool dummy)
  {
    cout << "delete dummy=" << dummy << '\n';
    free(p);
  }

  int main()
  {
    int* p = new (true) int;
    operator delete(p, true);
  }

[...]
Please help me to find the standard solution for this problem. I want
to use new and delete (and new[], delete[]) in their natural syntax
for all my allocations and deallocations. Thank you in advance.


There is a fifth option. You can define new/delete as members of class.

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