Re: question re. usage of "static" within static member functions of a class

From:
Shrikumar <s.sharma.b@gmail.com>
Newsgroups:
comp.lang.c++
Date:
Sun, 6 Sep 2009 22:50:18 -0700 (PDT)
Message-ID:
<3a354d43-f0c9-4116-b65b-a3d3fc32efb6@s21g2000prm.googlegroups.com>
Thanks for the quick reply, Chris.
I was wondering about the static pointer part - I have always seen
static variables (that are not pointers) in use, but never a static
pointer (even if it is to guarantee that the singleton always returns
the *same* instance of the Class). Is a static pointer (as in the
instance function) a perfectly valid use of the "static" keyword?

On Sep 7, 10:24 am, "Chris M. Thomasson" <n...@spam.invalid> wrote:

"ssb" <s.sharm...@gmail.com> wrote in message

news:97dc452a-f6a5-4a77-9a9c-ea8491d37e40@e4g2000prn.googlegroups.com...

Hi All,
During a code review, I found the following lines of code:


[...]

The "instance" method was implemented as follows:
Data* Data::instance()
{
     static Data* model = new Data();
     return model;
}
I have never come across a situation where a pointer was set to static
in such a case. Is this valid?


It's a singleton.

What are the potential pitfalls in such programming practices?


The storage that `model' points to will never be destroyed, also it's not
thread-safe.

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