Correction Re: deep copying with singly linked list

From:
Pavel <pauldontspamtolk@removeyourself.dontspam.yahoo>
Newsgroups:
comp.lang.c++
Date:
Sun, 04 Oct 2009 22:16:41 -0400
Message-ID:
<002793f3$0$24242$c3e8da3@news.astraweb.com>
Pavel wrote:

aegis wrote:

I've produced a small program to demonstrate what I'm after.
I'd like to implement deep copying of a singly linked list such
that the list class' copy constructor automatically(and recursively)
copies the entire list. This was my attempt:

node.cpp:
#include "object.h"
#include "node.h"
#include <iostream>

Node::Node() : next(NULL)
{
}

Node::Node(const Object& obj)
  : obj(obj), next(NULL)
{
}

Node::Node(const Node& rhs) : obj(rhs.obj)
{
  next = rhs.next;
}

const Node& Node::operator=(const Node& n)
{
  obj = n.obj;
  if(n.next != NULL)
    next = new Node(n);
  else
    next = NULL;

  return *this;
}

node.h:
#ifndef HAVE_NODE_H
#define HAVE_NODE_H

#include "object.h"

class Node {
  friend class myList;
  public:
    Node();
    Node(const Object& obj);
    Node(const Node& n);
    const Node& operator=(const Node& rhs);
  private:
    Object obj;
    Node *next;
};
#endif

list.cpp:
#include "list.h"
#include "node.h"
#include "object.h"
#include <iostream>

myList::myList()
  : front(NULL), last(NULL)
{
}

myList::myList(Object& obj)
{
  front = new Node(obj);
  last = front;
}

void myList::print() const
{
  Node *walk = front;
  while(walk) {
    cout << "a: " << walk->obj.getA() << " - "
            << "b: " << walk->obj.getB() << endl;
    walk = walk->next;
  }
}

void myList::printAddresses() const
{
  Node *walk = front;
  while(walk) {
    cout << "Node: " << walk << endl;
    walk = walk->next;
  }
}

list.h:
#ifndef HAVE_LIST_H
#define HAVE_LIST_H

#include "node.h"

class myList {
  public:
    myList();
    myList(Object& obj);
    myList(const myList& rhs);
    void print() const;
    void printAddresses() const;
    void add(Object &obj);
  private:
    Node *front;
    Node *last;
};

#endif

object.cpp:
#include "object.h"

Object::Object(int a, int b)
  : a(a), b(b)
{
}

object.h:
#ifndef HAVE_OBJECT_H
#define HAVE_OBJECT_H

class Object {
  public:
    Object(int a=10, int b = 100);
    int getA() const { return a; }
    int getB() const { return b; }
  private:
    int a;
    int b;
};
#endif

#include <iostream>
#include "list.h"
#include "object.h"

int main(void)
{
  Object a(1,2);
  Object b(3,4);
  Object c(5,6);

  myList x(a);
  x.add(b);
  x.add(c);
  myList y(x);

  cout << "Values: " << endl;
  x.print();
  cout << endl;
  y.print();
  cout << endl;
  cout << "Addresses: " << endl;
  x.printAddresses();
  cout << endl;
  y.printAddresses();
  return 0;
}

My expectation was that y.printAddresses() would
give different pointer values than what x.printAddresses
gave but that was not the case.

Any recommendations on how I should do this?


It's true you need to post your "Node(const Node& n)" definition for us
to be able to answer your actual question,

Sorry, I meant myList(const myList& rhs)

-Pavel

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