Re: 2dimensional array

From:
Stuart Golodetz <sgolodetz@NdOiSaPlA.pMiPpLeExA.ScEom>
Newsgroups:
comp.lang.c++
Date:
Thu, 22 Apr 2010 13:38:58 +0100
Message-ID:
<SdCdnQvsY4P-3k3WnZ2dnUVZ8m2dnZ2d@pipex.net>
Mike wrote:

Hi Stuart

struct Pos
{
        int x, y;

};

//...

Pos pos;
pos.x = 3;
pos.y = 4;


Thanks how would that look as a pointer?


I'm assuming you mean something like this:

Pos *pos = new Pos;
pos->x = 3;
pos->y = 4;
//...
delete pos;

But I wouldn't recommend doing it that way, for at least two reasons:

(1) Setting the individual elements of *pos like this seems
unnecessarily long. Pos is crying out for a constructor:

struct Pos
{
    int x, y;
    Pos(int x_, int y_) : x(x_), y(y_) {}
};

Pos *pos = new Pos(3,4);
//...
delete pos;

(2) Managing your memory manually like this makes getting your code to
work properly in the presence of possible exceptions pretty difficult.
You'd be better off using something like shared_ptr:

shared_ptr<Pos> pos(new Pos(3,4));

I've something like:

    class droplet{
    private:
    COORD pos;//location of drop head on screen
    int speed;//speed
    public:
            //constructor, takes a coordinate and a speed

        droplet(int x, int y, int spd){
        pos.X=x;
        pos.Y=y;
        speed=spd;
    }


If you give COORD a constructor, you can (/should) rewrite this to use
initialization:

droplet(int x, int y, int spd)
: pos(x,y), speed(spd)
{}

I get an error (does not name a type) with GCC here: COORD pos;//
location of drop head on screen
and here:
        pos.X=x;
        pos.Y=y;


Where is COORD defined? You need to post your actual code rather than
snippets (a minimal "compileable" example -- although obviously in this
case the problem is that it won't actually compile, so post the code
you're expecting to compile instead).

then in main()
    droplet **drops = new droplet * [num];//declare a pointer of a
droplet pointer and sets it to an array of droplet pointers

    for(int i=0;i<num;i++)
    drops[i] = new droplet(x,y,spd);


Why all the dynamic memory allocation? It looks like you might well be
better off with something like:

std::vector<droplet> drops;
drops.reserve(num);
for(int i=0; i<num; ++i) drops.push_back(droplet(x,y,spd));

I think you might need a better book -- which one (if any) are you using
at the moment? It seems to be making your life harder than is necessary...

Cheers,
Stu

so i could later do such:
            if(!(pos.Y-i<-1||pos.Y-i>SCREEN_HEIGHT-2))

Many thanks again
Michael

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