Re: How to "reset" an object

From:
Jorgen Grahn <grahn+nntp@snipabacken.se>
Newsgroups:
comp.lang.c++
Date:
22 Jun 2010 09:44:49 GMT
Message-ID:
<slrni211gh.1m5.grahn+nntp@frailea.sa.invalid>
On Sat, 2010-06-19, Virchanza wrote:

Let's say I have a struct as follows:

[code]
struct MyStruct{

    int a;

    double b;

    std::string str;

};
[/code]

And let's say I create a global object of it which has all of its
members (including the intrinsic-type members) default-initialised:

[code]
MyStruct g_obj = MyStruct();
[/code]

Half-way through my program's execution, I want to "reset" this global
object. By "reset", I mean I want all of its member to go back to the
state that they were in when the "g_obj" object was initially created.
I achieve this with the following function:

[code]
template<class T>
void ResetObject(T &obj)
{
    obj.~T(); /* Destruct */

   ::new(&obj) T(); /* Construct */
}
[/code]

This works fine for a struct/class object. However, I want this
template function to work for any kind of object, be it an intrinsic
or an array.


Regarding arrays: they aren't objects, and having them as naked
globals is not a good idea. Just refuse to support them, and make your
life easier. You can always nest the arrays in a struct or something.

/Jorgen

--
  // Jorgen Grahn <grahn@ Oo o. . .
\X/ snipabacken.se> O o .

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