Re: converting derived class pointer to private base class pointer

From:
"Francesco S. Carta" <entuland@gmail.com>
Newsgroups:
comp.lang.c++
Date:
Tue, 17 Aug 2010 12:50:51 +0200
Message-ID:
<4c6a698a$0$30911$5fc30a8@news.tiscali.it>
subramanian100in@yahoo.com, India <subramanian100in@yahoo.com>, on
17/08/2010 00:37:30, wrote:

* "Francesco S. Carta"<entul...@gmail.com> wrote:

subramanian10...@yahoo.com, India<subramanian10...@yahoo.com>, on
14/08/2010 08:40:06, wrote:
...
In any case, as a self-improvement, Derived::Clone should be returning a
Derived* and not a Base*, as I learned else-thread.

--
   FSC


Thanks very much for providing this additional information. Is the
reason for Derived::Clone() to return only 'Derived*' instead of
'Base*', the following:
If the Derived::Clone() returned a 'Base*' and if Base had a mutator
which modifies the 'Base::data', it would amount to modifying the
private part of Derived object(returned by Derived::Clone()) through
the 'Base*' because the derivation is private ?


Yes, but for that matter, you would be modifying the private part of
Base too, because that private member has a public setter in this case,
read below.

Here is the complete program which, of course, is a modification of
your program:
#include<cstdlib>
#include<iostream>

using namespace std;

class Base
{
public:
      Base(int data = 0) : data(data) {};
      Base(const Base& base) : data(base.data) {};
      virtual Base* Clone() const {
          cout<< "cloning Base"<< endl;
          return new Base(*this);
      }
      int Data() const {
          return data;
      }
      void Data(int i); // newly added mutator
      virtual ~Base() { }
private:
      int data;
};

inline void Base::Data(int i)
{
         data = i;

         return;
}

class Derived : private Base {
      public:
      Derived(int data = 0) : Base(data) {};
      Derived(const Derived& derived) : Base(derived) {};
      Base* Clone() const {
          cout<< "cloning Derived"<< endl;
          return new Derived(*this);
      }
      virtual ~Derived() { }
};

int main()
{
         Derived d(42);
         Base* pb = d.Clone();
         cout<< pb->Data()<< endl;
         pb->Data(100);
         cout<< pb->Data()<< endl;
         delete pb;
         pb = 0;

         return EXIT_SUCCESS;
}

This program compiles fine with g++3.4.3 and when run, produces the
output:
cloning Derived
42
100
Here, note that the '100' is the value stored in the Base::data of the
Base portion of the Derived object. But this should not happen because
Base is derived with 'private'. Hence if Derived::Clone() returned a
'Base*', then, even if we modified the Base::data of this newly
constructed Base object returned by Derived::Clone(), through
Base::Data(value), then it is not wrong because we would be modifying
an independent Base object. Is this understanding of mine is correct ?
Kindly clarify.


Actually, you are modifying a different Base object because we have
created a new Derived, so the original Derived is not under discussion,
so to say.

Let's put it in another way: once you "legally" get a pointer to the
base object you are allowed to access its public part. The point seems
to be exactly about what the derived class does. In this case, being
Base private, the client code cannot convert a Derived* to a Base*, but
Derived itself can give an option to return a Base*:

      Base* GetBase() {
         return this;
      }

Here the conversion from Derived* to Base* is done by Derived::GetBase()
which has full access to the private base, hence the conversion is legit.

Hope this message, along with other messages from James Kanze in the
other threads too, helps you understand the point with this stuff.

--
  FSC - http://userscripts.org/scripts/show/59948
  http://fscode.altervista.org - http://sardinias.com

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