Re: New C++ garbage collector

From:
Keith H Duggar <duggar@alum.mit.edu>
Newsgroups:
comp.lang.c++
Date:
Mon, 1 Nov 2010 11:23:48 -0700 (PDT)
Message-ID:
<bdefeaed-74ba-4b6b-9d75-3d60bfb8a82d@e14g2000yqe.googlegroups.com>
On Nov 1, 11:24 am, James Kanze <james.ka...@gmail.com> wrote:

Arbirary lifetime means that the lifetime of the object depends
on some external event: a request to a server, a connection, the
state of hardware, a specific user interaction, etc. When that
event occurs, the object's lifetime must end. Regardless of
whether there is a shared_ptr floating around referring to it,
or anything else.


So in the program at the end of this post, the integer pointed
to by n has "arbitrary lifetime" correct? Since the user must press
'y' to destroy it. And it would have exactly the same "arbitrary
lifetime" whether I used a naked pointer or a smart_ptr
instead of auto_ptr right?

So how is it the case that smart_ptr does not support objects
with arbitrary lifetime? Object lifetime is determined by the
/program logic/ as a whole not just the type of smart_pointer.

By the way, smart_ptr along with weak_ptr allows arbitrary lifetime
with multiple pointers that survive beyond the controlling pointer(s)
lifetime with error detection (in the form of thrown exceptions) when
a dangling weak_ptr is dereferenced.

Exactly the same level of protection from dangling pointers (though
not
automated obviously) you would have in a gc system that created
"zombie"
objects (by zeroing out memory or whatever).

<code>
#include <iostream>
#include <memory>

int main ( )
{
   std::auto_ptr<int> n(new int(42)) ;
   while ( std::cin ) {
      char c = 0 ;
      std::cout << "destroy? : " ;
      std::cin >> c ;
      if ( c == 'y' ) {
         n.reset() ;
         break ;
      }
   }

   return 0 ;
}
</code>

KHD

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