Re: Is it *legal* (as opposed to sensible) to explicitly destruct an object and deallocate the memory?

From:
"Armel" <armelasselin@hotmail.com>
Newsgroups:
comp.lang.c++
Date:
Sun, 12 Dec 2010 23:27:34 +0100
Message-ID:
<4d054c5b$0$5407$ba4acef3@reader.news.orange.fr>
"Stuart Golodetz" <blah@blah.com> a ?crit dans le message de news:
ie2r1k$18f$1@speranza.aioe.org...

Hi all,

Just feeling curious -- I know the following is ill-advised, but is it
actually formally illegal?

#include <iostream>

struct X
{
~X()
{
std::cout << "~X()\n";
}
};

int main()
{
X *x = new X;
//delete x;
x->~X();
::operator delete(x);
return 0;
}

It would certainly be legal in the context of *placement* new, but is
there a requirement in the standard that all "new"s are matched by
"delete"s, rather than "operator delete"s?

Cheers,
Stu


destructing "by hand" that way is particularly useful when
constructing/destructing objects cannot use standard new/delete operators,
for example to implement classes like the "any" concept and using some
memory place over time to store different objects of classes A then B then
C.
in these constructions the 'placement' new is as well generally used (i.e.
new (x_ptr) X; )

Regards
--
Armel Asselin

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