Re: Unsigned types are DANGEROUS??

From:
Garrett Hartshaw <ghartshaw@gmail.com>
Newsgroups:
comp.lang.c++
Date:
Tue, 15 Mar 2011 17:54:19 -0400
Message-ID:
<almarsoft.4572325198368619305@nntp.aioe.org>
On Tue, 15 Mar 2011 20:14:12 -0000, "Paul" <pchristor@yahoo.co.uk>
wrote:

"Peter Remmers" <p.remmers@expires-2011-03-31.arcornews.de> wrote

in message

news:4d7fb548$0$7653$9b4e6d93@newsspool1.arcor-online.net...

Am 15.03.2011 19:17, schrieb Paul:

"Noah Roberts"<dont@email.me> wrote in message
news:4d7f92bd$0$2403$cc2e38e6@news.uslec.net...

 The important, practical consequence is that array size

information is

 lost as soon as the array identifier is converted into a

pointer. You

 can't even get it back when the information is still available

to the

 compiler:

 int arr[] = {1,2,3};
 int * p = arr;

 sizeof(arr) == 12
 sizeof(p) == 4


With your interpretation a dynamic array is not an array, which

is

obvioulsy
incorrect.


An array created by 'new' is an array that has no name. Just like

with

everything that is dynamically created by new, there is no

identifier that

directly identifies the object created on the heap. All you get

is a

pointer to the object which must be stored in a pointer variable

that you

have to provide. That pointer is not the array itself. It is a

different

object, with its own identifier and its own region of storage.

This is

obvious if you consider what sizeof() returns for the two.

Consider this:

new int[3];

This statement does not contain any identifiers, and yet an array

has been

created on the heap. And because the pointer that new returned

was not

saved, the array is leaked. There is just no way to get hold of

the array

without an identifier. A pointer only gives you indirect access

to the

array.


The pointer is the arrays identifier.
What do you mean by , " it only gives indirect access"?
It's the only way to access the array, at all.

The array identifier carries the information about the array's

number of

elements and their type. A pointer to one of those elements does

not.

If you have a recent Microsoft compiler at your disposal, take a

look at

how _countof() is implemented, which returns the number of

elements in

array. It uses some template magic to deliberately fail at

compile-time if

you try to pass it a pointer instead of a real array identifier.

The difference between an array and a pointer can't be any more

obvious.

What you mean is the difference between an array-type and

pointer-type,

can't be more obvious.

I think what you are trying to explain is the following:
#include <iostream>
typedef int t_arr16[16];

void foo1(int* par){
std::cout<< "sizeof:"<< sizeof(par)<< "\t typeinfo:"<<

typeid(par).name();}

void foo2(t_arr16& par){
std::cout<< "sizeof:"<< sizeof(par)<< "\t typeinfo:"<<

typeid(par).name();}

int main(){
 t_arr16 arr1 ={0};
 std::cout<< "Calling foo1: ";
 foo1(arr1);
 std::cout<< std::endl << "Calling foo2: ";
 foo2(arr1);
}

This does not mean the following is not an array:
int* arr1 = new int[16];
++arr1;

And it doesn't suggest an array must always have zero based

indexing. The

C++ standard specifically states the rules about array indexing and

its

clear that C++ allows non-zero based indexing.
What possible reason, even in the most idiotic minds, would there

be to

restrict the language in such a way?

Playing word games can work both ways, example:
int x;
The actual integer object is just a a piece of memory, x is just an
identifier. So are we wrong to say x is an integer? Likewise:
int* arr = new int[16];
The actual array object is just a piece of memory, arr is just an
identifier. So are we wrong to say arr is an array?


int x; /* x is an integer */
int * p = &x; /* p is a pointer to an integer */
int a[3]; /* a is an array of 3 integers */
int * pa = a; /* pa is a pointer to an integer */
int * dx = new int(); /* dx is a pointer to an integer */
int * da = new int[3]; /* da is a pointer to an integer */

Because 'pa' and 'da' both point to the first element of an array, it
is well defined to do pointer arithmatic on them as long as you stay
within the bounds of the underlying array (e.g 'pa[1]' which is
equivalent to '*(pa + 1)'). With 'a', 'a[1]' is again equivalent '*(a
+ 1)'. However, since a is actually an array, a is implicitly
converted to type int* before operator+ can be applied, so it is
equivalent to '*((int*)a + 1)'.

It's up to you how you want to look at it, I think my views are

quite clear,

and I'm happy with my view on the subject.

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