Re: Can copy assignment operator be const?

From:
Gennaro Prota <geunnaro_prouta@yahoo.com>
Newsgroups:
comp.lang.c++.moderated
Date:
2 Dec 2006 16:57:39 -0500
Message-ID:
<m4k3n2tsgdfp63iqsofsp6kmf46lg7e15h@4ax.com>
On 2 Dec 2006 03:08:03 -0500, James Kanze wrote:

[...]

My question is: would you consider my implementation of
dynamic_bitset::reference defective in this regard?

   <http://preview.tinyurl.com/uew6m>


I'd have to study it. Off hand, it looks like it should work.


Well, it works :-)


That's a broad statement. Define "works".


Define "should work" :-P

Can I write something like:

    sometype* p = &a[i] ;

?


   class reference {
     ...
     void operator&(); // left undefined
     ...
   };

[...]

The idea to return a bool from

   bool operator=(bool x) const { do_assign(x); return x; }

is particularly nice.


Maybe. Is it intended that users declare things like
dynamic_bitset::reference? Do you want to support something
like:

    dynamic_bitset::reference
    someFunction()
    {
        // ...
        return a[ i ] = someValue ;
    }

(I could do this with a vector<int> and vector<int>::reference,
for example.)


You seem to be jumping the gun. I didn't say I'm going to use it, just
that the idea is nice. It isn't universally appliable. In my case I
have to return a (const) refererence &; it was my intent to support
the above (with "typename" and a couple of angle brackets), and it
worked last time I touched the code, but I don't think the issue has
received much scrutiny.

--
Gennaro Prota. C++ developer. For hire.
(to mail me, remove any 'u' from the address)

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