Re: deriving from a C struct

From:
Old Wolf <oldwolf@inspire.net.nz>
Newsgroups:
comp.lang.c++
Date:
22 May 2007 16:03:05 -0700
Message-ID:
<1179874985.866878.206500@r3g2000prh.googlegroups.com>
On May 23, 6:11 am, Mosfet <anonym...@free.fr> wrote:

Hi,

I would like more info about deriving from an existing C struct.
Let's say I am fed up with always writing the same code shown below :

MYSTRUCT foo;
memset( &foo, 0, sizeof(MYSTRUCT) );


A good start would be to write better code:
  MYSTRUCT foo = { 0 };

instead of the above 2 lines.

foo.cbSize = sizeof(MYSTRUCT);


foo.cbSize = sizeof foo;

SendMessage(xxx, WM_MYSTRUTC, &(foo), 0);


Why the superfluous brackets?

So I would like to do something like

struct MYSTRUCT_Helper : public MYSTRUCT
{
MYSTRUCT_Helper()
{
  memset( this, 0, sizeof(MYSTRUCT) );


I suspect this line would cause trouble, luckily it
is not necessary!

  this->foo.cbSize = sizeof(MYSTRUCT);


what is 'foo' here?

}
}


Indenting is your friend...

and after

MYSTRUCT_Helper betterFoo;
SendMessage(xxx, WM_MYSTRUTC, &(betterFoo), 0);

Can I do something like that ?


Try this, assuming you can't change the definition
of MYSTRUCT:

struct MYSTRUCT_Helper : public MYSTRUCT
{
  MYSTRUCT_Helper(): MYSTRUCT()
  {
    cbSize = sizeof(MYSTRUCT);
  }
  MYSTRUCT * operator&() { return this; }
};

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