Help with policy based design

From:
Vincent R <anonymous@nospam.org>
Newsgroups:
comp.lang.c++
Date:
Wed, 08 Jul 2009 10:42:29 +0200
Message-ID:
<4a545bf1$0$31101$426a74cc@news.free.fr>
Hi,

This question is not windows related even if it looks like so please
avoid to tell me to post on windows forum.
I want to create a policy based class that can receive any type of
pointers and that generally only assign it but in the case pointed
values is a string, there is a conversion or not depending if a define
is set or not.

so for instance I am using it like that :

void* pRet = NULL;
FILETIME ft;
ulong ulVal;
const wchar_t* wszText = L"My native unicode string";

pRet = IConvPtr<FILETIME *>( &ft ); // Do nothing only assign
pRet = IConvPtr<ulong *>( &ulong ); // Do nothing only assign

//Special case : do nothing if USE_NATIVE_UNICODE is defined or convert
// in utf8 and assign
pRet = IConvPtr<const wchar_t*>( wszText);

It was working fine but now I want to have more flexibility and to be
able to choose memory allocation policy so here is what I wrote

// Heap alloc policy
class MemPolicy_HeapAlloc {
protected:
    void* alloc(size_t bytes, bool fZero = false) {
        HANDLE hHeapProc = GetProcessHeap();
        DWORD dwFlags = (fZero == true) ? HEAP_ZERO_MEMORY : 0;
        if (hHeapProc) {
            return HeapAlloc(hHeapProc,dwFlags,bytes);
        }

    }

};

// Generic case where we only assign pointer
template
< typename T,
    typename alloc_policy
 >
class IConvPtr : public alloc_policy
{
    using alloc_policy::alloc;

public:
    IConvPtr(T pVal) {
        assign(aptr);
    }

    IConvPtr& IConvPtr::operator=(T aptr) {
        assign(aptr);
    }

    inline void assign(T aptr) {
        m_ptr = aptr;
    }

     operator void *() {
         return m_ptr;
     }
private:
    void* m_ptr;
};

//Special case where we make conversion in utf8 if pointer is holding a
//native unicode string (utf16) and USE_NATIVE_UNICODE is not defined

template <>
class IConvPtr<wchar_t*, MemPolicy_HeapAlloc>
{
    using alloc_policy::alloc;

public:
    IConvPtr(wchar_t* pStringW)
    { convert_or_assign(pStringW); }

    IConvPtr& IConvPtr::operator=(wchar_t* pStringW)
    { convert_or_assign((void*)pStringW); }

    IConvPtr& IConvPtr::operator=(const wchar_t* pStringW)
    { convert_or_assign((void*)(pStringW)); }

    void convert_or_assign(void * pStringW)
    {
        // if we are not using native unicode encnding(utf16) we need
        // to convert pointed string into utf8
#ifndef USE_NATIVE_UNICODE
        int nRet = ::WideCharToMultiByte(CP_UTF8, 0, (LPCWSTR)pStringW, -1, 0,
0, 0, 0);
        if (nRet) {
            LPSTR buf = (LPSTR) alloc(nRet+1);
            if (buf) {
                ::WideCharToMultiByte(CP_UTF8, 0, (LPCWSTR)pStringW, -1, buf, nRet,
0, 0);
            }
        }
#else
        // We are using utf16 so nothing to do - only assign
        m_ptr = pStringW;
#endif
    }

    operator void *() {
        return m_ptr;
    }

private:
    void* m_ptr;
};

I have the following error :

1>c:\gynoid\src\src\gynoid\src\UniConv.hxx(130) : error C2653:
'alloc_policy' : is not a class or namespace name

It seems my specialized template is not correctly declared or something
like that.

In addition I think my approach would be better if I could get rid of
templated parameters because I suppose it would be better to be able to
write :

//void* pRet = NULL;
IConvPtr pRet;

FILETIME ft;
ulong ulVal;
const wchar_t* wszText = L"My native unicode string";

pRet = &ft; // Do nothing only assign
pRet = &ulong; // Do nothing only assign

//Special case : do nothing if USE_NATIVE_UNICODE is defined or convert
// in utf8 and assign
pRet = wszText;

So from right hand side it should be possible to know type and thus to
avoid to type IConvPtr<VARTYPE> ....

Please give your opinions.

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