Re: remove_if with a mask

From:
Victor Bazarov <v.bazarov@comcast.invalid>
Newsgroups:
comp.lang.c++
Date:
Tue, 08 Jun 2010 11:15:44 -0400
Message-ID:
<hulmsl$s8t$1@news.eternal-september.org>
On 6/8/2010 11:09 AM, eLVa wrote:

On 8 juin, 10:54, Victor Bazarov<v.baza...@comcast.invalid> wrote:

On 6/8/2010 10:16 AM, eLVa wrote:

On 8 juin, 10:09, "Leigh Johnston"<le...@i42.co.uk> wrote:

"Victor Bazarov"<v.baza...@comcast.invalid> wrote in message

news:hulh6q$46f$1@news.eternal-september.org...

On 6/8/2010 9:13 AM, eLVa wrote:

I have a simple problem : you are given a container, let's say a
vector of some objects, and a vector of bool which is to be treated as
a mask. You have to remove every element from the container for which
the mask is true.

basically, two iterators (one over the container and one over the
mask) iterates through their respective containers, removing elements
from the first when the second is true. I tried a few solutions, using
remove_if but I was not succesful !


Post what you have, post what didn't work, post your explanation on how
you expected it to work. Otherwise this looks too much like homework, and
we don't do homework.


Ok ! Wait a minute there, it's not an homework, it's a question I'm
trying to resolve.


Sure, I trust your word. Not a homework. Absolutely. And if you
*were* a student, you would definitely admit that it's homework, yes?
That's settled, then.


I'm a student :-) This is not a homework ^^

I thought that it was not wise to keep an iterator into a functor used
in remove_if.


I am not sure how to respond when somebody says that something "isn't
wise". You must be wiser than I am... It's probably wise for you not
to use my advice then. :-)


Not what I was trying to say, pardon my english.
Storing states in a predicate (a reference to an iterator) is
dangerous, that's what I read. I said unwise but meant dangerous.


Storing states *is* what predicates implemented as objects are for. If
you didn't need to store any state, you would use a function as your
predicate (possibly a *lambda* function).

So that's what I got :

template<class Z> struct maskChecker {
      public:
          maskChecker(const vector<bool> &mask) : it(mask.begin()) {}
          bool operator()(Z&) const { return *it ++; }
      private:
          mutable vector<bool>::const_iterator it;


Instead of keeping a mutable iterator by value, I'd probably keep a
reference to an iterator. But, yes, that's the general idea.

};

template<class T> template<class Z>
void Selector<T>::compact(vector<Z> &data, const vector<bool> &mask) {
      if (data.size() != mask.size()) throw UnmatchedSize(data.size(),
mask.size());
      typename vector<Z>::iterator end = remove_if(data.begin(),
data.end(), maskChecker<Z>(mask));
      data.erase(end, data.end());
}

That's kinda working, what's your opinion ?


I would do almost exactly the same, except for the iterator (I just
don't like 'mutable' for some reason). If it works, then you're OK, I
think.

[lib.alg.remove/5] says that the complexity is *exactly* (last-first)
applications of the corresponding predicate. If you had a reference to
the mask iterator, you could compare the iterator to mask.end() after
the call to 'remove_if' as well (and even assert on that).


Perfect, that's what I'll use.
Thank you very much :)


You're welcome very much! :*)

V
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