Re: passing functor or function to template class

From:
Zoltan Juhasz <zoltan.juhasz@gmail.com>
Newsgroups:
comp.lang.c++
Date:
Wed, 18 Jul 2012 09:12:01 -0700 (PDT)
Message-ID:
<5d26ccf5-8b90-482c-adac-6c084afd711c@googlegroups.com>
Christof,

Yes, that indeed breaks the CRTP as the Reference indirectly
tries to instantiate the object when it checks for ptr.

It turns out that you actually do not need the above-mentioned
ellipsis, but a simple partial specialization works. That should
work even the existence of CRTP.

Note: I noticed that now you essentially store every functor as
reference, I guess the life-time requirements then has to be
made clear to the caller side.

-- CODE --

#include <iostream>

template < typename T >
struct StorageSelector
{
    typedef T & type;
};

template < typename T >
struct StorageSelector < T * >
{
    typedef T * type;
};

// A function.
void *function() {
    std::cout << "function" << std::endl;
    return 0;
}
// A functor.
class Functor {
  public:
    Functor() {}
    void *operator()() {
        std::cout << "functor" << std::endl;
        return 0;
    }
  private:
    Functor(const Functor &);
} functor;

template<typename T>
struct Reference
{
    typedef typename StorageSelector< T >::type StorageT;
    Reference( StorageT t ) : f( t ) {}
    StorageT f;
};

struct X: public Reference<X>
{
    X(): Reference<X>(*this) {}
    void operator()() {std::cout << "functor with CRTP" << std::endl;}
} x;

int main() {
    Reference<void *(*)()> rf(function);
    Reference<Functor> rF(functor);
    rf.f();
    rF.f();
    return 0;
}

-- /CODE --

On Tuesday, 10 July 2012 10:14:58 UTC-4, Christof Warlich wrote:

Hi,
 
I&#39;m working at a generic library that must accept either function poi=

nters or functors to be passed to a template class. This works quite straig=
ht forward as long as both are being passed by value. But as the functors t=
hat need to be passed may not be copyable, I&#39;d like to pass functors by=
 reference. But doing this breaks the function pointer case. Although I cou=
ld fix this by partial specialization (see code below), this looks rather c=
lumpsy to me: It there a better way to deal with this situation? Take into =
account that my template class is quite big, so that specializing causes qu=
ite some code duplication.

 
Thanks for any ideas,
 
Chris
 
#include &lt;iostream&gt;
// A function.
void *function() {
    std::cout &lt;&lt; &quot;function&quot; &lt;&lt; std::endl;
    return 0;
}
// A functor.
struct Functor {
    void *operator()() {
        std::cout &lt;&lt; &quot;functor&quot; &lt;&lt; std::endl;
        return 0;
    }
} functor;
// Both classes (struct Value and struct Reference) may
// be instantiated with either a function or a functor.
template&lt;typename T&gt; struct Value {
    Value(T t):f(t) {}
    T f;
};
template&lt;typename T&gt; struct Reference {
    Reference(T &amp;t):f(t) {}
    T &amp;f;
};
// Partial specialization of struct Reference for
// (function) pointers).
template&lt;typename T&gt; struct Reference&lt;T *&gt; {
    Reference(T t):f(t) {}
    T *f;
};
// Test if it works.
int main() {
    Value&lt;void *(*)()&gt; vf(function);
    Value&lt;Functor&gt; vF(functor);
    vf.f();
    vF.f();
    Reference&lt;void *(*)()&gt; rf(function);
    Reference&lt;Functor&gt; rF(functor);
    rf.f();
    rF.f();
    return 0;
}

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