Re: Scoped enum question

From:
Luca Risolia <luca.risolia@studio.unibo.it>
Newsgroups:
comp.lang.c++
Date:
Wed, 12 Jun 2013 20:01:23 +0200
Message-ID:
<kpad1h$sbe$1@speranza.aioe.org>
woodbrian77@gmail.com wrote:

class cmw_user_input_data_member_flags
{
  int16_t val;
  public:
  constexpr static int16_t headers = 0x1, middlefile = 0x2, choices = 0x4;
  constexpr cmw_user_input_data_member_flags(): val(0) {}
};

Is there a way to restrict things so the value of val is only
set using the flags: headers, middlefile, ... ? I want
something like enum class, but with more flexibility than enum
class.


Do you mean something like this?

class cmw_user_input_data_member_flags {
public:
    enum E : int16_t {
        headers = 0x1,
        middlefile = 0x2,
        choices = 0x4
    };
    constexpr cmw_user_input_data_member_flags() noexcept {};
    constexpr cmw_user_input_data_member_flags(E v) noexcept : val{v} {};

   cmw_user_input_data_member_flags(const cmw_user_input_data_member_flags& o)
                                    noexcept : val{o.val} {};

    cmw_user_input_data_member_flags& operator=(E v) noexcept
        {val = v; return *this;};

    cmw_user_input_data_member_flags&
        operator=(cmw_user_input_data_member_flags& o) noexcept
        {val = o.val; return *this;};

    // other operators: &, |, etc...

    operator E() const noexcept {return val;};
protected:
    E val{};
private:
    //operator long int(); // eventually
};

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