Re: Run-time typing...

From:
Alexander D?nisch <phaedrus@gmx.net>
Newsgroups:
comp.lang.c++
Date:
Thu, 16 Aug 2007 22:12:19 +0200
Message-ID:
<bka9c3dcg4321vtaush8dbd99a0ncsr0m8@4ax.com>
On Wed, 15 Aug 2007 22:10:01 -0400, "barcaroller"
<barcaroller@music.net> wrote:

I have an object ObjA of class ClassA. However, depending on the contents
of ObjA's data fields (which I do not know until the program runs), I would
like this object to be also of class ClassB. ClassB has member functions
which I need but which are relevant only if ObjA has specific contents in
its data fields.

Given that C++ is a statically-typed language, I don't know of a
straight-forward way of implementing this. Can it be done?


Example:

class ClassA {
  int m_Number;
  public:
    int getNumber() const { return m_Number; }
    virtual void neededMemberFunction() { }
};

class ClassB : public ClassA {
  public:
    virtual void neededMemberFunction()
    {
      // do the important stuff here
    }
};

// A free function
void doStuffWithAObjects(std::vector<ClassA*>& v)
{
  std::vector<ClassA*>::iterator p = v.begin();
  while(p != v.end()){
    ClassA* aPtr = *p;
    // The next line is basically unnecessary
    // It is only needed, if, for some reason, you want to make sure
    // an object is also an instance of ClassB, before calling the
    // function. True polymorphism doesn't need this.
    if(dynamic_cast<ClassB*>(aPtr))
       aPtr->neededMemberFunction();
    ++p;
  }
}

greets,
Alex

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