Re: Misuses of RTTI

From:
galathaea <galathaea@gmail.com>
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Date:
Wed, 14 May 2008 14:16:19 CST
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On May 14, 11:55 am, Mathias Gaunard <loufo...@gmail.com> wrote:

On 14 mai, 05:12, galathaea <galath...@gmail.com> wrote:

On May 10, 5:14 am, Francis Glassborow

It was at that point (around 1994) that RTTI was added.


and it failed horribly to provide what was needed

what was needed was enough introspection to automate serialisation


No.
RTTI is not introspection.
RTTI, as the name says, is just a way to identify types at runtime.
Bundling it in the language allows to reuse the pointer to the vtable
of polymorphic objects as identifiers.

The only way it fails, in my opinion, is that typeid(SomeType) is not
a constant expression, preventing usage in switch/cases.


that sounds like a recipe for bad code

i.e.
  - a way to automatically get an identifier for an object
    that _uniquely_ identified it's type across runtimes


It does identify it uniquely.


type_info::name is not guaranteed to be unique

the type_info address itself is not guaranteed
  (obviously)
to be the same across runtimes

there have been plenty of discussions about this over the years

The fact that it may not work across different implementations is
irrelevant.

  - a means of enumerating
      and iterating
    over the member variables and up the inheritance hierarchy


That was *never* the goal of RTTI.
That kind of thing is provided at compile-time (much more useful than
at runtime) by tuples, and you can trivially add it to your own types
with Boost.MPL for example.

That kind of facility is only useful in generic programming. Maybe


it absolutely should be determined translation time

that is why i mentioned code generation

unfortunately
  the things being serialised are not always pure data objects
  so boost's tuples are not a replacement for this generic need

this facility is needed in any code
  - that communicates via some protocol to other machines
    (client-server systems)
  - that requires data persistence
    (saves files)

generally
  any IO that takes objects outside the c++ runtime
    or brings them in
  requires serialisation

that is a broad category

neither of these objectives were fulfilled


That's good, since these were *not* the objectives.
I'm happy RTTI wasn't even more bloated by useless runtime
introspection data.


they were the only valid needs presented to the c++ community
  when RTTI was proposed

there were other needs that got mixed in there
and generally confused the committee and the final result
  but those were the valid needs

i'm still not positive any of this will be possible in c++0X


Iterating over the member variables of any class type won't be in C+
+0x, no.
It wouldn't be too complicated, but first you'd probably have to add
Boost.MPL or better in the standard library.

Ideally you could also have support of typedefs, member variables
(overloads, templates...) etc. With good introspection you could
easily reimplement concepts, and more.


i've been looking at the concept facility for some time
  and i still don't see how this becomes automatable

the thing that needs to be automated is the serialisation routine

something like

virtual void serialise(connection & stream)
{
  Super::serialise(stream);

  stream & member1_;
  stream & member2_;
  // ...
}

if the programmers have to do this by hand
  they can (do) make mistakes
  (like leave out members
   forget to call base
   change the class state without updating serialise
   ..)

also somewhere serialisation needs a unique id
  to preface the layout for reading back in

if this is possible in standard c++
  (or even c++0X)
then i would be very interested in seeing how

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