Re: C++ boxing
On 12 Feb., 23:43, pfultz2 <pful...@yahoo.com> wrote:
Is there a way to box a type in c++ like this:
class Interface
{
public:
virtual void foo() = 0;
};
class A
{
public:
void foo();
};
And then I could box this type like this:
Interface * a = box_cast<Interface*>(new A());
perhaps,
class B : public A, public virtual Interface
{
};
Maybe this is called something else in C++, because everytime i google
c++ boxing it refers me to .Net boxing, which is a similiar since a
struct in c# that has an interface isnt polymorphic, so it boxes the
type, essentially creating a new type that inherits that interface. Is
there a way to do something similiar in standard c++?
Why do you need this? For what you have told it looks like you don't
need anything at all.
Interface* i = new A;
is perfectly valid C++ code.
/Peter
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