Re: What the hell is dynamic_cast for?
lovecreatesbea...@gmail.com wrote:
Suppose I have the following three classes,
GrandBase <-- Base <-- Child <-- GrandChild
The following cast expression holds true only if pBase points object
of type of ``Child'' or ``GrandChild'', i.e. types not upper than
Child in the above class hierarchy,
dynamic_cast<Child*>pBase
Do I draw this correctly?
You missed the parentheses and your class has to be polymorphic (have at
least one virtual function). That's first. And second, the expression
dynamic_cast<Child*>(pBase)
has the type 'Child*', and not "holds true", although it will evaluate
to (Child*)0 if the cast fails.
Up-casting is safe while down-casting is not. dynamic_cast seems to do
down-casting, so why is dynamic_cast intenting to do the dangerous
work?
Not sure what you're asking here. 'dynamic_cast' is allowed to *fail*
and you can either catch the 'std::bad_cast' exception or check the
result (for pointers the result is a null pointer, for references the
exception is thrown).
V
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