Re: Why does tr1::function throw?
On Dec 2, 7:18 am, Sebastian Hauer <ha...@psicode.com> wrote:
Hi,
Recently I had the need for an efficient polymorphic function wrapper
(aka delegate), so I looked at a few possible options such as
boost::function and FastDelegate. I also came across tr1::function
which I was blissfully unaware of until now, considering that the
original proposal was from late 2002 (see:http://anubis.dkuug.dk/jtc1/sc22/wg21/docs/papers/2002/n1402.html).
While reading the proposal I noticed that a tr1::function can throw a
bad_function_call exception if no target was assigned.
I was just wondering for the rationale behind this design decision.
In my opinion the fact that it throws goes against C++'s notion
of "you only pay for what you use".
I'm interested in hearing what your thoughts are on this.
This behavior doesn't need to impose a cost. An std::function (it's
officially in C++0x) that hasn't been assigned a target may internally
store a target function that throws bad_function_call. It need not
test on every call (even though the test wouldn't impose much overhead
compared to the indirect call that follows.)
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