Re: Class invariants and implicit move constructors (C++0x)

From:
SG <s.gesemann@gmail.com>
Newsgroups:
comp.lang.c++
Date:
Wed, 18 Aug 2010 02:04:20 -0700 (PDT)
Message-ID:
<c69cec11-b5a8-4efe-af61-c809ee445c44@x25g2000yqj.googlegroups.com>
On 18 Aug., 07:06, Alf P. Steinbach wrote:

Also, crossing the t's, it would be "non-trivial" user defined destructor=

..

According to the FCD's definition of "trivial" there are no trivial
"user-provided" destructors. Also, virtual destructors are never
trivial. (see =A712.4/3)

Because many people (including myself) define destructors for other purpo=

ses

than directly customizing destruction, e.g. to make a class polymorphic.


But how often do you need to copy/move objects of polymorphic classes?
I do like the idea of implicitly generated move ops. But in cases of
classes that need a virtual destructor I can live without implicit
move ops. If that makes the rules simpler, great.

Or just to follow a common coding convention. This then yields a
little problem when the class definition only declares the
destructor and it's defined as trivial in a separately compiled file,
so I think the wording would have to refer to the class definition,
that move ops are only generated automatically when it's /known from
the class definition only/ that no non-trivial destructor is defined
(i.e. the class definition has no user defined destructor or a
destructor is defined with empty body in the class definition).


Since trivial already means something else, the wording might look
like this:

  If the class definition does not explicitly declare a move
  constructor, one will be implicitly declared as defaulted if and
  only if
  - X does not have a user-declared copy constructor and
  - X does not have any user-declared (copy/move) assignment
    operators and
  - X does not have a user-declared destructor OR it has an
    in-class user-provided destructor with no statements and
  - the move constructor would not be implicitly defined as deleted.

Similar for the move assignment operator:

  If the class definition does not explicitly declare a move
  assignment operator, one will be implicitly declared as defaulted
  if and only if
  - the copy assignment operator is not user-declared and
  - X does not have any user-declared (copy/move) constructors and
  - X does not have a user-declared destructor OR it has an
    in-class user-provided destructor with no statements and
  - the move assignment operator would not be implicitly defined as
    deleted.

where "in-class user-provided empty destructor" is not supposed to
rule out virtual destructors.

Finally, regarding previous thinking about this, In N3053 Bjarne Stroustr=

up &

Lawrence Crawl wrote, as 1 point of 4, "Having unnecessarily different ru=

les for

when to generate moves and copies would cause surprising behavior."

However, in this thread examples have been presented, by Scott Meyers and=

 me,

that show that having the particular identical-for-copy-and-move rules th=

at were

adopted in the N3090 draft standard, cause surprising behavior, namely in=

correct

Undefined Behavior, by unexpectedly invalidating class invariants in C++9=

8 code.

Thus, AISI the rule you propose is not "unnecessarily different", and not=

 in

conflict in with N3090. It's very /necessarily/ different. :-)


Yes. I agree with you. :-)

Cheers!
SG

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