Re: attack of silly coding standard?
On Dec 6, 4:42 pm, Leigh Johnston <le...@i42.co.uk> wrote:
On 06/12/2010 16:29, James Kanze wrote:
On Dec 4, 8:49 pm, Leigh Johnston<le...@i42.co.uk> wrote:
On 04/12/2010 19:41, Daniel T. wrote:
On 2010-11-23 10:04, mojmir wrote:
I'd like to know you professional opinion on following coding rule
freshly imposed by my beloved employer: "Thou shalt not have
multiple returns from function"
Personally i hardly understand that one, apart from "readability"
argument which i would hardly qualify as sufficent to impose such
rule. When i think about it i found the exact opposite true, that
multiple returns improve readability :)
Those idiots who enforce such stupid rules have no idea of OOP.
FYI, OOP has no bearing on the rule in question whatsoever.
It does if you consider RAII as part of C++'s OOP.
Except that RAII has nothing to do with OOP, or at least what is
classically understood with OOP (virtual functions, etc.). And
neither OOP nor RAII have anything to do with the rule banning
premature returns---it's more an issue of programming logic and
For the third and final time Mr Troll:
I see that you've run out of arguments again, and have reverted
to name calling.
SESE is commonly used to ensure any resources allocated in the function
are deallocated in one place; it is an easy mistake to omit freeing a
resource if a function has many returns; however, RAII ensures that
resources are freed irrespective of number of returns or if an exception
is thrown. RAII makes SESE redundant and SEME common in modern C++
You're constant repeating it doesn't make it true. Try reading
any of the authors who recommend SESE, starting with Dijkstra.
Typically, they don't mention resource allocation.
It is a bullshit position to say that constructors and destructors
(which RAII utilizes) has nothing to do with *C++* OOP.
It's the position of the authors who defined OO. Try reading
Booch, for example. OO (regardless of the language) implies
runtime polymorphism. Otherwise, it's not OO.
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