Re: need argument for try catch blocks

From:
ram@zedat.fu-berlin.de (Stefan Ram)
Newsgroups:
comp.lang.c++
Date:
3 Jun 2011 17:20:31 GMT
Message-ID:
<RAII-20110603191752@ram.dialup.fu-berlin.de>
Christopher <cpisz@austin.rr.com> writes:

In order to even have constructors and deconstructors we are implying
we are making objects in the first place! Please tell me how you can
have RAII without OOP.


  On can get rid of most of the features of OOP (such as
  subtyping, polymorphism, abstraction [data hiding]).

  It would be sufficient to add a few extensions to C:

{ __resource struct example *const e =
  malloc( sizeof( struct example ));
  ... }

  The ?__resource? keyword requests a primitive kind of
  RAII, which is implemented as follows:

  ?struct example? (or whatever other struct used with
  this) must be have been defined as:

struct resource
{ int( *cleanup )( struct resource *resource ); ... }

  , i.e., it must start with a pointer to a function taking
  a pointer to such a struct as an argument.

  The C+RAII compiler will then make sure that this function
  is called upon block exit with the object pointer as an
  argument, whenever the object pointer is not 0.

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