Re: need help on coding grammar about reference / pointer /instance.

From:
=?ISO-8859-1?Q?Erik_Wikstr=F6m?= <Erik-wikstrom@telia.com>
Newsgroups:
comp.lang.c++
Date:
Sat, 27 May 2006 18:16:37 GMT
Message-ID:
<9I0eg.2288$E02.447@newsb.telia.net>
On 2006-05-27 19:19, Steve Pope wrote:

Erik WikstrFm <Erik-wikstrom@telia.com> wrote:

If I understand you correctly what you are asking for is something lika
this:

// Using a pointer
FooClass::foo(string* s)
{
    srt = *s;
}

// Using a reference
FooClass::foo(string& s)
{
    str = s;
}

// Using a copy
FooClass::foo(string s)
{
    str = s;
}

Whenever possible it is preferable to use a reference instead of a
pointer, and often instead of using a copy too.


Okay, this is a point of C++ style I don't understand. (One of
many, I expect.) Why would one use a reference argument to a
function, unless one wanted the function to modify the referent?
I frequently see this in people's code. Is a copy argument
less efficient? (Seems unlikely to me.)


A copy can be very inefficient if the object passed is large, in that
case it's better to pass a const reference, since you then don't have to
copy the object. Imagine for example passing a collection (vector, list
etc.) as a copy, with many objects in the collection the operation will
be very slow compared with a reference.

Erik WikstrFm
--
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