Re: const string *Item::getTitle() versus const string Item::getTitle()

From:
"Ook" <zootal@gmail.com>
Newsgroups:
comp.lang.c++
Date:
9 Mar 2007 14:44:35 -0800
Message-ID:
<1173480275.405434.158610@n33g2000cwc.googlegroups.com>
On Mar 9, 1:44 pm, "Jim Langston" <tazmas...@rocketmail.com> wrote:

"Ook" <zoo...@gmail.com> wrote in message

news:1173475785.793169.297100@h3g2000cwc.googlegroups.com...

I have a function getStuff, and two choices of implementation:

const string *getStuff()
{
return &_stuff;
}

or

const string getStuff()
{
return _stuff;
}

where _stuffis just a string: string _stuff;

I can call the second one like this:

string zoot;
zoot = getStuff;

Why would I want to use the first one in the above examples, and how
would I call it? I can't just use zoot = getStuff because I get a
compiler error.


Normally, I return strings by value unless they are large. If I am to
return a pointer to a string, I would rather return a reference. So really
you have 3 choices then.

const string* getstuff1()
{
   return &stuff_;

}

const string& getstuff2()
{
   return stuff_;

}

string getstuff3()
{
   return stuff_;

}

const string* zoot1 = getstuff1();
const string& zoot2 = getstuff2();
string zoot3 = getstuff3();

Weather it needs to be const or not depends on what you plan on doing with
it.

Incidently, do no use _ to prefix your variable names, there are many cases
where the names are reserved by the OS (_ and a capital, two __, etc..) I
find it much better to add the _ at the end of my class variables.


Hi, thanks both of your for the clairifcation. I use the _ to prefix
private variables because that is how my first c++ instructor had us
do it <shrug>. Are there any generally accepted naming conventions for
variables in c++?

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