Re: Future of C++

From:
Alex <aleskx@gmail.com>
Newsgroups:
comp.lang.c++.moderated
Date:
Fri, 8 Aug 2008 20:41:19 CST
Message-ID:
<22d7f7a9-23d6-4583-b938-ad2490a579bc@i76g2000hsf.googlegroups.com>
On Aug 7, 7:01 am, Felipe Magno de Almeida
<felipe.m.alme...@gmail.com> wrote:

It is been like two years ago. The code was something like this:

struct base
{
   virtual std::type_info& get_type() const = 0;

};

struct derived1
{
   std::type_info& get_type() const { return typeid(*this); }

};

struct derived2
{
   std::type_info& get_type() const { return typeid(*this); }

};


You have probably meant

struct derived1 : public base { ... }

and possibly

const std::type_info& get_type() const { ... }

Given that, could you explain what exactly is the problem with the
example you have provided above? To me, it looks like a logical thing
to do when you want to discover the derived type and you only have
access to the base pointer or reference. It is usually faster than
dynamic_cast.

I know very well how boost.any works and I don't know
what it has to do with what I wrote.


Here's a snippet from boost::any:

class any
{
....
const std::type_info & type() const
{
  return content ? content->type() : typeid(void);
}
....
template<typename ValueType>
class holder : public placeholder
{
....
virtual const std::type_info & type() const
{
  return typeid(ValueType);
}
....
};
};

Since OgreAny is a carbon-copy of boost::any, it seems to have a lot
with what you wrote.

See

http://www.ogre3d.org/docs/api/html/OgreAny_8h-source.html
http://svn.boost.org/svn/boost/trunk/boost/any.hpp

Alex

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