Re: Problems with std::map.insert() and std::map.find()

From:
"Thomas J. Gritzan" <phygon_antispam@gmx.de>
Newsgroups:
comp.lang.c++
Date:
Sun, 21 Dec 2008 01:36:14 +0100
Message-ID:
<gik32c$au2$1@newsreader2.netcologne.de>
(2b|!2b)==? schrieb:

Additionally, once the first item has been stored, no additional items
can be stored - its driving me nuts, and I cant work outt why this is
happening. I have included both my classes (i.e class template and key
class here - hopefully, someone can spot what is causing things to go
awry). To summarize the problem - every - i.e. find() and insert() work
as expected, UNTIL the first item is inserted into the map - which seems
to suggest that somehow, the Keys are considered non-unique???


How does find() and insert() both work "as expected" while you haven't
inserted any items?

The code follows below:

PointerMap.h
=============

#pragma once


This is non-standard. Unless you want to use this exclusively on
compilers that support it (i.e. Visual C++), you should use a regular
include guard here.

#include <string>
#include <map>
#include <stdexcept>

template<class T1, class T2>
class PointerMap
{
public:
    typedef typename std::map<T1, T2*>::reference reference;
    typedef typename std::map<T1, T2*>::const_reference const_reference;
    typedef typename std::map<T1, T2*>::const_iterator const_iterator;
    typedef typename std::map<T1, T2*>::iterator iterator;

    PointerMap()
    {
    }

    ~PointerMap()
    {
        clear();
    }

    iterator begin() { return m_map.begin(); }
    iterator end() { return m_map.end(); }
    const_iterator begin() const { return m_map.begin(); }
    const_iterator end() const { return m_map.end(); }
    iterator find(T1 key) { return m_map.find(key) ; }
    const_iterator find(T1 key) const { return m_map.find(key) ; }

    iterator erase(iterator where)
    {
        if(where != m_map.end() && *where)
        {
            T*& ptr = *where;
            delete ptr;
            ptr = 0;
        }
       
        return m_map.erase(where);
    }

    iterator erase(iterator begin, iterator end)
    {
        while(begin != end)
        {
            T2*& ptr = begin->second ;
            if ( ptr != 0)
            {


You don't need to test a pointer for NULL before deleting it. deleting
null pointers is well defined. Same above in the other erase function.

                delete ptr ;
                ptr = 0;
            }
           
            begin++;
        }

        return m_map.erase(begin, end);
    }

    void clear() { erase(begin(), end()); }

    bool empty() const { return m_map.empty(); }
    size_t size() const { return m_map.size(); }

    void insert(T1 key, T2* val)
    {
        m_map.insert(std::pair<T1, T2*>(key, val));
    }

    T2* operator[] (const T1 idx) const
    {
        if (idx > m_map.size())
            throw std::logic_error("Array bounds exceeded");


Why? m_map is not an array, it is a map. You can have a key, that is
larger than the size(). To test if a key is in the map, use find() and
check if it returns end().

        else
            return m_map[idx] ;


This shouldn't compile. You cannot use op[] on a const map!

    }
    
    T2*& operator[] (const T1 idx)
    {
        if (idx > m_map.size())
            throw std::logic_error("Array bounds exceeded");


Same as above.

        else
        {
            T2*& ptr = m_map[idx] ;
            if (ptr)
            {
                delete ptr ;
                ptr = 0 ;
            }


Why, WHY, *Why* do you delete the pointer when you want to get it?

            return m_map[idx] ;


Using the returned pointer is undefined behaviour because it is null.

        }
    }

private:
    PointerMap(const PointerMap& source);
    PointerMap& operator=(const PointerMap& source);

    std::map<T1, T2*> m_map;
};

RepositoryKey.h
================

class RepositoryKey
{
public:
    RepositoryKey(const unsigned char xch, const long ic, const
std::string& syb, const long fq = 0):
        m_xch(xch), m_ic(ic), m_syb(syb), m_fq(fq)
    {
    }

    RepositoryKey(const RepositoryKey& key):
        m_xch(key.m_xch), m_syb(key.m_syb), m_ic(key.m_ic), m_fq(key.m_fq)
    {
    }

    ~RepositoryKey()
    {
    }


Non needed.

    RepositoryKey& operator=(const RepositoryKey& key)
    {
        if (this != &key)
        {
            m_xch = key.m_xch;
            m_syb = key.m_syb;
            m_ic = key.m_ic ;
            m_fq = key.m_fq ;
        }
        return *this;
    }


Better to use the swap idiom here.

    bool operator==(const RepositoryKey& key) const
    {
        return ( (m_xch == key.m_xch) && (m_syb == key.m_syb) &&
                 (m_ic == key.m_ic) && ((long)m_fq == (long)key.m_fq) );
    }

    bool operator < (const RepositoryKey& key) const
    {
        return ( (m_xch < key.m_xch) && (m_ic < key.m_ic) && ((long)m_fq
< (long)key.m_fq)
                && (_stricmp(m_syb.c_str(), key.m_syb.c_str()) < 0));
    }


This is not a valid op< for sorting.

For comparing two keys, it goes like this:

{
  if (key1 < other.key1)
    return true;
  else if (other.key1 < key1)
    return false;
  else
    return key2 < other.key2;
}

    unsigned char Id() const { return m_xch; }
    long Ic() const { return m_ic; }
    std::string Symbol() const { return m_syb; }
    long Freq() const { return m_fq ; }

private:
    unsigned char m_xch ;
    long m_ic ;
    std::string m_syb ;
    long m_fq;
};


You should also provide some code that shows how you use these classes.

--
Thomas

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