Re: Smart Pointer Issue

From:
anon <sfdhrtbgf@ebay.de>
Newsgroups:
comp.lang.c++
Date:
Thu, 12 Feb 2009 14:00:22 +0100
Message-ID:
<gn16h6$uej$1@news01.versatel.de>
kmakaron11@gmail.com wrote:

Hello, I have the following classes:
class ServiceBase
{
        public:
                ServiceBase() {}
                ~ServiceBase() {}


Since you want to delete derived objects through the pointer/reference
of the base class, this destructor has to be virtual

                void Stop() {}

};

class ServiceDerivate:public ServiceBase
{
        public:
                ServiceDerivate() {}
                ~ServiceDerivate() {}

};

And I have linked smart pointer class which, does not destroy, but
calls Stop method on its destruction:

template <class X> class ServicePtr
{
public:
     explicit ServicePtr(X* p = 0) throw()
         : itsPtr(p) {itsPrev = itsNext = this;}
     ~ServicePtr()
         {release();}
     ServicePtr(const ServicePtr& r) throw()
         {acquire(r);}

     ServicePtr& operator=(const ServicePtr& r)
        {
                if (this != &r) {
                        release();
                        acquire(r);
                }
                return *this;
        }


ServicePtr& operator=( ServicePtr<ServiceBase>& r)
         {
             release();

             ServicePtr cpyObj( dynamic_cast<X*> (r.get()));
             r.release();
             acquire(cpyObj);
             cpyObj.release();

             return *this;
         }

This might do what you want, but it is a dirty hack. There are probably
better ways (which I couldn't think of right now :( )

     X& operator*() const throw() {return *itsPtr;}
     X* operator->() const throw() {return itsPtr;}
     X* get() const throw() {return itsPtr;}
     bool unique() const throw() {return itsPrev ? itsPrev==this :
true;}

private:
     X* itsPtr;
     mutable const ServicePtr* itsPrev;
     mutable const ServicePtr* itsNext;

     void acquire(const ServicePtr& r) throw()
     { // insert this to the list
         itsPtr = r.itsPtr;
         itsNext = r.itsNext;
         itsNext->itsPrev = this;
         itsPrev = &r;
         r.itsNext = this;
     }

     void release()
     { // erase this from the list, delete if unique
         if (unique())
                        itsPtr->Stop();
         else {
             itsPrev->itsNext = itsNext;
             itsNext->itsPrev = itsPrev;
             itsPrev = itsNext = 0;
         }
         itsPtr = 0;
     }

};

Since ServiceBase and ServiceDerivated have to be dynamic castable i
wish I could use a pool of ServiceBase classes, and upon request to
spawn new ServicePtr holding dynamic_cast to ServiceBase. Sipmle
example:

int main()
{
ServicePtr<ServiceBase> sbase;
ServicePtr<ServiceDerivate> sderivate;

sderivate=sbase;

return 0;

}

which, produces:
"no matching function for call to
'ServicePtr<ServiceDerivate>::operator=(ServicePtr<ServiceBase>&)'
note: candidates are: ServicePtr<X>& ServicePtr<X>::operator=(const
ServicePtr<X>&) [with X = ServiceDerivate]

Can anybody help with this. Probably I am missing something.
I tryied to overload:
 ServicePtr& operator=(const ServicePtr<ServiceBase>& r)
but I did not compiled either.


Off course, because ServicePtr<ServiceBase> and
ServicePtr<ServiceDerivate> are two independent types.

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