C++ Tracking primitive type value change

From:
ljh131 <ljh131@gmail.com>
Newsgroups:
comp.lang.c++
Date:
Sun, 20 Jun 2010 08:11:29 -0700 (PDT)
Message-ID:
<9dc86942-0c91-4c37-b494-d4c51ff3960c@s6g2000prf.googlegroups.com>
i have a complex program with weird bug that some int value is down to
zero unexpectedly.

so i want tracking this built-in type value, then i could debug
easily.

to do that, i made following ValueWatcher template class so i could
track almost changes of value except when ValueWatcher is
dereferencing. (i made these dereferencing operators because the
program needs int *, &)

    template <typename T>
    class ValueWatcher
    {
    public:
        ValueWatcher(const T &val)
        {
            cout << "constructor with raw value " << val << endl;

            _cur = _old = val;
        }

        ValueWatcher(const ValueWatcher& vw)
        {
            cout << "constructor with ValueWatcher " << vw._cur << endl;

            _cur = vw._cur;
        }

        ValueWatcher& operator=(const ValueWatcher &rhs)
        {
            cout << "operator= with ValueWatcher " << rhs._cur << endl;

            _cur = rhs._cur;

            onChanged();

            return *this;
        }

        ValueWatcher& operator=(const T &val)
        {
            cout << "operator= with " << val << endl;

            _cur = val;

            onChanged();

            return *this;
        }

        int *operator&()
        {
            cout << "addressing operator" << endl;

            // can't track anymore!!!!!!!!!!!!!!!!!!!!!!!!!

            return &_cur;
        }

        operator int&()
        {
            cout << "operator int&" << endl;

            // can't track anymore!!!!!!!!!!!!!!!!!!!!!!!!!

            return _cur;
        }

        operator int&() const
        {
            cout << "const operator int&" << endl;

            return _cur;
        }

        operator int() const
        {
            cout << "operator int" << endl;

            return _cur;
        }

    private:
        void onChanged()
        {
            // update old and do proper action

        }

        T _cur;
        T _old;

    };

the problem is, when client code wants int & or int * of ValueWatcher,
- it can gives int & or int * anyway but - int * or & cannot hold
ValueWatcher instance, so can't tracking anymore.

is there anyway to solve this? i think it can be solved by returning
reference or pointer class instance instead of just returning & or *
of built-int type. but i don't know how to do that.

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