Re: Returning Nulls in Templates

From:
"Alf P. Steinbach /Usenet" <alf.p.steinbach+usenet@gmail.com>
Newsgroups:
comp.lang.c++
Date:
Sun, 20 Mar 2011 10:17:04 +0100
Message-ID:
<im4gmi$2vk$1@news.eternal-september.org>
* Ruben Safir, on 20.03.2011 06:37:

I'm having a very difficult time returning NULLS in my program which
started out as an exercise of Linked Lists based on Lippman, but has
evolved as I test out new skills and methods. I've templated it an then
I added some hooks for MYSQLb but I've run into trouble with returning
NULL values of zero's, especially with the operator[] which requires the
return value being a reference. Let me copy and past a copy of the
entire program, since it is complex for me, but likely to be run of the
mill for the advanced C++ programmers here.

This is the main header file which was originally broken into a header
and a .cpp file but has since been combined to make the templates happy
================================================================================
#ifndef LINKLIST_H
#define LINKLIST_H
#endif


This '#endif' is too early; it should be at the very end of the file.

#include<iostream>

namespace CHAINLIST{


Reserve all uppercase names for macros.

Don't shout.

template<class unk>
class NODE{


Reserve all uppercase names for macros.

Don't shout.

     public:
        NODE<unk>( unk value, NODE<unk> *item_to_link_to = 0);

There's no need to repeat the template type parameter here.

         inline unk value();

It's not necessary to designate the method as 'inline', since it's in a template.

On the other hand you should have a 'const' at the end there.

         inline unk& value_ref();
        inline void value(unk);

When you have exposed a member in all ways possible, and that's roughly what you
have done here, what's the point of having that member non-'private'?

In this case, nothing.

Remove the accessor and modifier stuff. Just make that value 'public'.

         inline NODE<unk> * next();

Ditto, should be 'const'.

         inline NODE<unk>& next_ref();
        inline void next(NODE<unk> *);

Ditto, just make that next-pointer 'public'.

         NODE<unk> * err_node;
        unk err_value;

Uh huh, what's this? Two public data members that apparently serve no purpose.
In every node instance.

Think about it.

         ~NODE<unk>();

You don't need that non-virtual destructor.

Either make it virtual (to support class derivation), or remove it.

     private:
        unk _value;
        NODE<unk> *_next;

When underscores are used to designate data members, the usual convention is to
put the underscore at the *end* of the name.

Underscore at front conflicts with the C conventions for linkage names and
internal names.

};


[snip]

template<class unk>
inline unk NODE<unk>::value(){
    if(this)
        return _value;
    else{
        return 0;
    }
}


'this' is never zero.

[snipalot]

Cheers & hth.

- Alf

--
blog at <url: http://alfps.wordpress.com>

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