Re: dynamic_cast undefined behavior
On 2013-07-20, kawninzx6@googlemail.com <kawninzx6@googlemail.com> wrote:
class BaseFoo
{
public:
virtual ~BaseFoo() {}
};
class Foo : public BaseFoo {};
void process(int& i) { ... }
void process(Foo& foo) { ... }
BaseFoo* getFoo() { ... }
int main()
{
int *i = NULL;
void process(*i); // (1)
try
{
process(dynamic_cast<Foo&>(*getFoo())); // (2)
}
catch (const std::exception&)
{
// ignore bad_cast exception
}
return 0;
}
(1) - This is always undefined behavior, right?
Yes, dereferencing a null pointer produces undefined behaviour.
(2) - Does this dynamic_cast produce undefined behavior if
getFoo() returns a NULL pointer?
It's not the dynamic_cast that produces undefined behaviour,
it's the dereference of the null pointer returned by getFoo().
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