Re: dynamic_cast undefined behavior

From:
kawninzx6@googlemail.com
Newsgroups:
comp.lang.c++.moderated
Date:
Tue, 23 Jul 2013 07:34:48 -0700 (PDT)
Message-ID:
<d382a2ba-dc81-4385-ae85-1e909e9b5563@googlegroups.com>
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On Saturday, July 20, 2013 11:11:28 AM UTC-4, Daniel Kr?gler wrote:

Is it ever safe to dereference a NULL pointer?


There exists at least one guaranteed valid application of dereferencing

a null pointer, namely by invokation of typeid with a polymorphic

runtime value, e.g. in the following scenario:

#include <iostream>

#include <typeinfo>

struct B {

  virtual ~B() {}

};

struct D : B {};

void foo(B* p) {

  auto& type = typeid(*p);

  std::cout << type.name();

}

int main() {

  try {

    foo(0);

  } catch (const std::bad_typeid&) {

    std::cout << "Expected exception!" << std::endl;

  }

}

This is safe and valid according to [expr.typeid] p3:

"When typeid is applied to a glvalue expression whose type is a

polymorphic class type (10.3), the result refers to a std::type_info

object representing the type of the most derived object (1.8) (that is,

the dynamic type) to which the glvalue refers. If the glvalue expression

is obtained by applying the unary * operator to a pointer and the

pointer is a null pointer value (4.10), the typeid expression throws an

exception (15.1) of a type that would match a handler of type

std::bad_typeid exception (18.7.3)."

Specifically,

I'm curious about dereferencing NULL during dynamic_cast.


The language does not allow this for dynamic_cast (I think this is a bit

unfortunate given the very similar "polymorphic nature" of dynamic_cast

and type_id).

HTH & Greetings from Bremen,

Daniel Kr?gler


All,

Thank you for the answers. I suspected dereferencing the NULL pointer
within the dynamic cast produced undefined behavior but I was hoping that
it did not.

Daniel,

Thanks for the info about typeid. I thought I had a vague memory of
hearing/reading there were exceptions about dereferencing a NULL pointer,
which is why I was asking this question. Agreed, I wish the standard
guaranteed similar behavior for dynamic_cast as it does with typeid.

I do have one follow up question. Does the typeid behavior you mention
apply to the pre-C++11 standard?

Regards,
James

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