Re: Bit-Pattern of Representation of Objects

From:
Kai-Uwe Bux <jkherciueh@gmx.net>
Newsgroups:
comp.lang.c++
Date:
Mon, 17 Jul 2006 00:04:29 -0400
Message-ID:
<e9f28e$kn$1@murdoch.acc.Virginia.EDU>
Robbie Hatley wrote:

"Alf P. Steinbach" <alfps@start.no> wrote:

Robbie Hatley wrote:

...
size_t size = 8 * sizeof(object); // Size of object in bits.


Use CHAR_BITS or whatever it's called: a byte isn't necessarily 8 bits.


"CHAR_BIT". True. However, the vast majority of the world's computers,
especially non-mainframe computers, use 8-bit bytes. That's pretty
ubiquitous.

But to be pedantic, I'll do:

   size_t size = CHAR_BIT * sizeof(object);

  unsigned long long int mask =


C++ does not have a 'long long' type, yet.


Not yet, but the committe is working on it. Besides, many
C++ compilers jumped the gun and provided long long and
unsigned long long years ago, so they're actually quite common.

     static_cast<unsigned long long int>
        (pow(2.0, static_cast<double>(size - 1)) + 0.1);


Use left shift operator.


Great idea! Thanks! Saves the inefficient pow() call.
I'll do this:

   unsigned long long mask = unsigned long long(1) << size - 1;

  unsigned long long int pattern =
     *reinterpret_cast<const unsigned long long int*>(&object);


You don't know that sizeopf(object) <= sizeof(long long).


Yes, I do. Think about it. Unsigned long long has a maximum
value of over 18 quintillion, so it can express the size of
an object of over 18EB. ("EB" is "exabytes". One exabyte
is 10^18 bytes, or 1 billion gigabytes.) You give me a computer
with 18EB of memory, I'll give you $500 for it. :-)


You are aguing

  sizeof(object) <= std::max<long long>()

not

  sizeof( object ) <= sizeof( long long )

Note sizeof(long long) maybe as low as 8 (or even 1 if chars are really
huge).

Anyway, what happens in the code is that you try to store the bit pattern of
object in a variable of type unsigned long long, whose size might be too
small. So what about:

#include <cstddef>
#include <climits>

template < typename T >
struct bit_pattern {

  static std::size_t const size = sizeof( T );

  typedef unsigned char const * address;

  static
  address mem_location ( T const & t ) {
    return ( reinterpret_cast< address >( &t ) );
  }

  template < typename OutIter >
  static
  OutIter dump_bits ( T const & t, OutIter where ) {
    address loc = mem_location( t );
    for ( std::size_t index = 0; index < size; ++index ) {
      unsigned char c = loc[index];
      unsigned char mask = 1;
      for ( std::size_t bit_pos = 0; bit_pos < CHAR_BIT; ++ bit_pos ) {
        where = ( ( c & mask ) != 0 );
        ++ where;
        mask <<= 1;
      }
    }
    return ( where );
  }

}; // bit_pattern

template < typename T, typename OutIter >
OutIter dump_bits ( T const & t, OutIter where ) {
  return ( bit_pattern<T>::dump_bits( t, where ) );
}

#include <iostream>
#include <iterator>
                      

int main ( void ) {
  int i = 5;
  std::ostream_iterator< bool > bool_writer ( std::cout );
  dump_bits( i, bool_writer );
  std::cout << '\n';
}
    
  
Best

Kai-Uwe Bux

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