Re: Tracking Object Creation and Destruction

From:
Otis Bricker <obricker@my-dejanews.com>
Newsgroups:
comp.lang.c++.moderated
Date:
Wed, 7 Feb 2007 14:06:05 CST
Message-ID:
<Xns98D058E82C664obrickermydejanewsco@216.196.97.136>
Ross Boylan <ross@biostat.ucsf.edu> wrote in
news:1170813856.28142.465.camel@iron.psg.net:

I would like to be able to do the following test automatically, as
part of a test suite:
   initializeCounts();
   exerciseTest();
   checkCounts();
The counts would be things like "class A had 10 instances allocated
and 10 freed." That is, they are on a class basis. Mostly, I want to
be sure that all A's created in the course of the test are freed
afterward.


I'm no expert so there may be something missing from this that I would
be happy to see corrected but the following template classes might do
what you want. I think that any class that derives privately from
Counter<> as shown below will have its counts output.

// Counter.hpp

template<typename T> class CountImpl{
    int createCount;
    int destructCount;
public:
    CountImpl(){
        createCount=0;
        destructCount=0;
    };
    ~CountImpl(){
      std::cout<<"created "
     <<typeid(T).name()<<" "<<createCount<<std::endl;
        std::cout<<"destroyed "
     <<typeid(T).name()<<" "<<destructCount<<std::endl;
    }
    void create(){createCount++;};
    void destroy(){destructCount++;};
};

template<typename T>class Counter
{
    static CountImpl<T> myCount;
public:
protected:
    Counter(){myCount.create();
    };
    Counter(const Counter&){
        myCount.create();
    };
    virtual ~Counter(){myCount.destroy();
    }
};

template<typename T> CountImpl<T> Counter<T>::myCount;

// End Counter.hpp

//Test.cpp
#include <algorithm>
#include <string>
#include <vector>
#include <iostream>
#include "Counter.hpp"

struct Toto:private Counter<Toto>
{
    int id ;
    std::string value ;

    Toto( int id, std::string const& value )
        : id( id )
        , value( value )
    {
    }

} ;

struct Cmp:private Counter<Cmp>
{
    bool operator()( Toto const& lhs, int rhs ) const
    {
        return lhs.id < rhs ;
    };
    bool operator()(int lhs, Toto const& rhs ) const
    {
        return lhs< rhs.id ;
    }
} ;

struct B:public Toto,private Counter<B>{
    B():Toto(1,""){};
};

int main()
{
    B test;
    std::vector< Toto > v ;
    static char const* const
        init[] =
    {
        "one", "two", "three", "four", "five"
    } ;
    for ( int i = 0 ; i < 5 ; ++ i ) {
        v.push_back( Toto( i + 1, init[ i ] ) ) ;
    }
    std::vector< Toto >::iterator
        i = std::upper_bound( v.begin(),
        v.end(),
        3,
        Cmp() ) ;
    std::cout << i->value << std::endl ;
    return 0 ;
}

Please tell me what I missed.

Otis Bricker

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