Re: strange crash after assertion with std::map::iterator

From:
"Duane Hebert" <spoo@flarn.com>
Newsgroups:
microsoft.public.vc.stl
Date:
Tue, 24 Apr 2007 12:38:35 -0400
Message-ID:
<#BkuB8ohHHA.4704@TK2MSFTNGP06.phx.gbl>

consider the difference between

struct foo
{
    int i_;
    foo() {}
};

and

struct foo
{
    int i_;
    foo() : i_(0) {}
};


Well that's sort of what I'm talking about. Both
are valid.

 

However, the STL was designed for performance but making a
default-constructed iterator equal to the end iterator imposes a
significant overhead. Therefore it simply is not done.


I strongly disagree.
An iterator is a small structure, and initializing some pointers to 0 is
surely overhead, but definitely not significant -- it's O(1).


I sort of agree with you but not exactly <g> For one thing, there
is no reason to assume that pointers are involved here at all.

Secondly, I have a problem understanding how this would
work. I mean, setting a pointer to 0 is understandable but
setting an iterator to end is less clear to me. End of what?

end() is a member of a container. What it returns is irrelevant
in that you can never compare to it. You always compare
to end(). So given:

std::vector<int> i;
std::vector<int> j;
std::vector<int>::iterator it;

You want the following to test true:
if(it == i.end()) //
if(it == j.end()) //

That's where you sort of lose me. I don't think that
you can define this behavior based on the idea that
iterators are likely built with pointers to begin with.
And I don't think that ::end() returns 0.

Now if you want to argue that std::string foo(0) should
construct an empty string ...

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