Re: Pointer to class data member question

From:
Barry <dhb2000@gmail.com>
Newsgroups:
comp.lang.c++
Date:
Mon, 17 Sep 2007 19:24:11 +0800
Message-ID:
<fclo6d$i70$1@aioe.org>
Barry wrote:

WaterWalk wrote:

Hello. I am rather confused by the type of a pointer to class data
member. Many c++ texts say that pointer to data member has a special
syntax. For example the following class:
class MyClass
{
public:
    int n;
};

The pointer to MyClass.n shall be defined like this:
typedef int MyClass::*pn_t;
pn_t pn = &MyClass::n
MyClass my;
my.*pn = 1;

But at the same time, the following code also works:
MyClass my;
int *pn = &my.n;
*pn = 1;


Yeh, pointer to member function is more useful then pointer to member
the existence of *mem_fun* family can somehow defend this.

and we can't take the address of member function from an instance of
some class.

struct A
{
    void print(){}
};

int main()
{
    void (*pf)();
    A a;
    &a.print; // illformed
}

so there's no way to do the same thing as you did in your example.

IMHO, pointer to member function / pointer to member has goodness for
late binding, that's to say, such pointers can pointer any member/member
function of the same type after it's declared.

here's an example when we need (or it's good to use) pointer to member:

#include <vector>
#include <algorithm>
#include <iostream>

struct A
{
    A (char x, int y, int z)
        : x(x), y(y), z(z) {}
    char x;
    int y;
    int z;
};

typedef int A::*pmA;

struct Selector
{
    Selector(pmA pm) : pm_(pm) {}
    int operator() (A const& a) const
    {
        return a.*pm_;
    }
private:
    pmA pm_;
};


And I can make it more generic and offer a "mem_fun"-like helper

template <class Klass, class Type>
struct Selector
{
    Selector(Type Klass::* pm) : pm_(pm) {}
    int operator() (A const& a) const
    {
        return a.*pm_;
    }
private:
    Type Klass::* pm_;
};

template <class Klass, class Type>
Selector<Klass, Type> Select(Type Klass::* pm)
{
    return Selector<Klass, Type>(pm);
}

template <class T>
struct Printer
{
    void operator() (int i) const
    {
        std::cout << i << ' ';
    }
};

int main()
{
    std::vector<A> aVec;
    std::vector<int> intVec;
    for (int i = 0; i < 10; ++i)
        aVec.push_back(A((char)i, i, i+1));

    std::transform(
                   aVec.begin(), aVec.end(),
                   std::back_inserter(intVec),
                   Selector(&A::y) // 0 1 2 3 4 5 6 7 8 9
                   // Selector(&A::z) // 1 2 3 4 5 6 7 8 9 10

                     Select(&A::x)
                     //Select(&A::y)
                     //Select(&A::z)

                  );

    Printer<int> printer;
    std::for_each(intVec.begin(), intVec.end(), printer);
}


--
Thanks
Barry

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