Re: Save a vector inside a structure.

From:
LR <lruss@superlink.net>
Newsgroups:
comp.lang.c++.moderated
Date:
Sat, 22 Sep 2007 05:23:09 CST
Message-ID:
<46f4898f$0$15925$cc2e38e6@news.uslec.net>
Jensen Somers wrote:

Hello,

Is it possible to save a vector inside a structure to a file?


Yes and no.

The actual data in a vector, the internals so to speak, probably, most
likely, consist of some pointers. I strongly suspect that you want the
data that the vector presents as part of it's interface.

Let's say I have the following piece of code:

struct SaveData
{
    int first,
    int last,
    std::vector<int> order;
};

If I write the structure to a binary file and read it out again the data
which should be in the vector is totally corrupt (other variables are
fine).


I assume here that you're somehow taking sizeof(SaveData) and then
writing out that number of chars to disk starting from the address of an
instance of SaveData.

I don't think that the data which should be in the vector is corrupt,
but rather it's not what you expected it to be. It's also unlikely to
be useful to persist the internal data in the vector.

At this moment I should be able to define a fixed size for that
vector (but I have no idea if that will work), but in the future the size
of the vector will change and I don't want this to be fixed.


Shouldn't make a difference. Given
    std::vector<int> v;
sizeof(v) isn't going to change, but v.size() probably will.

I also need to be able to store the entire SaveData structure, looping
through the vector and saving each value one by one is not an option as I
also need to be able to save on some EEPROM and as far as I understand
that I'm only able to use entire structures.


Then I think you might try allocating some memory, populating it, and
saving that. You may run into some platform dependencies here.

You may want to see if you can use some other mechanism to save the data
to EEPROM. Maybe you can reserve some space and save blocks at a time
to that area?

I haven't found a lot of information regarding this subject so if anyone
has any ideas or suggestions, please enlighten me.


Here's the start of a class that might help. All the data will end up
in one contiguous area of memory. This isn't the only way to do
something like this and it's probably not the best way. More of a point
of departure than a destination.

class SaveDataToSaveData {
    size_t size;
    int *p;

    SaveDataToSaveData(const SaveData &s)
        :
        size( 2 + s.order.size() ), // beware magic numbers
        p(new int[ size ] )
    {
        size_t i=0;
        p[i++] = s.first;
        p[i++] = s.last;
        for(size_t j=0; j<s.order.size(); j++) {
            p[i++] = s.order.at(j);
        }
    }

    ~SaveDataToSaveData() { delete [] p; }

    // just for testing
    void dump() const {
        std::copy(p, p+size, std::ostream_iterator<int>(std::cout," "));
    }
};

LR

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