Re: type-safe varargs

From:
Peter <ExcessPhase@gmail.com>
Newsgroups:
comp.lang.c++
Date:
Thu, 20 Dec 2007 16:11:02 -0800 (PST)
Message-ID:
<8cf01122-fe62-4454-b6b6-f97e489cd57d@e23g2000prf.googlegroups.com>
On Dec 19, 10:38 pm, Tim H <thoc...@gmail.com> wrote:

Goal: to provide the simplest call-site possible at the cost of
upfront hackery.

I have a function that essentially takes a variable list of arguments:

    func(const string &k0, unsigned long long v0, const string &k1,
unsigned long long v1, etc)

This is going to be called a LOT from code that is hand-written, so I
really ant to simplify the job of calling this function.

Options I have found:

Use varargs.
        func(...)
This has the plus of being simple and unlimited. It has the downside
of being limited to built-in types - char * rather than string. It
also has the downside of forcing the caller to make sure literal ints
are ULL, lest we unbalance the stack.

Use C pre-processor hackery to get __VA_ARGS__ to initialize an array
arg.
        #define FUNC(...) FUNC_((kvpair[]){__VA_ARGS__, {NULL}})
This falls down as soon as you use anything but a literal in the
call. And the syntax confuses every syntax coloring app I have
seen :)

Use default args.
        func(const string &k0, unsigned long long v0,
                const string &k1="", unsigned long long v1=0,
                const string &k2="", unsigned long long v2=0,
                const string &k3="", unsigned long long v3=0,
                const string &k4="", unsigned long long v4=0)
This has the upside that it is type-safe and simple to call. It has
the downside that I need to extend the args list to cover the worst
case caller, and pay that cost at every call.

Can anyone suggest a better design?


void func(const std::vector<boost::any> &);

or if you want to change the arguments:

void func(std::vector<boost::any> &);

upside is that boost::any can encapsulate anything with a copy
constructor including POD types.
You could write simple functions for any possible argument combination
which return a vector, e.g.

std::vector<boost::any> createVectorByStringAndInt(const std::string
&_r0, const int _i1)
{ std::vector<boost::any> s;

        s.push_back(_r0);
        s.push_back(_i1);
        return s;
}

then you could do

std::string s0;
int i1;
func(createVectorByStringAndInt(s0, i1));

Be aware that using boost::any is not free.
When creating a boost::any an object is allocated on the heap and the
passed object is copy-constructed.
Same for copying boost::any.

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