Re: Generic container?

From:
Saeed Amrollahi <s_amrollahi@yahoo.com>
Newsgroups:
comp.lang.c++
Date:
Sat, 2 Aug 2008 04:05:20 -0700 (PDT)
Message-ID:
<1018c556-45e2-40d7-aba5-5e02ed134ea4@56g2000hsm.googlegroups.com>
On Aug 2, 12:43 pm, "saneman" <as...@asd.com> wrote:

I am writing a container C to be used in a generic library (template
library). C are supposed to contain points in either 1,2 or 3 dimension (=

x),

(x,y) or (x,y,z).

My first thought was to use a std::vector containing structs with eith=

er

one, two or three fields (depending on dimension) but are there any bette=

r

ways to implement C when the code using it should not care what kind of
dimension is used?


Dear Saneman
Hi

I know, my solution has some restrictions, but may be it helps:

template<class T = int, int Dim = 1>
struct Point {
  T Coord[Dim];
  // constructor. ,,,
  Point() {
    for (int i = 0; i < Dim; i++) Coord[i] = T();
  }
  T GetCoord(int d) { if (d < Dim) return Coord[d]; }
  void SetCoord(T t, int d) { if (d < Dim) Coord[d] = t; }
};

template<class T = Point<> >
struct Container {
  Container(int sz = 1) { V.clear(); for (int i = 0; i < sz; i++)
V.push_back(T()); }
  std::vector<T> V;
};

Regards,
Saeed Amrollahi

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